Project Manager – the utility for organisation of files and work with them in the 3ds Max.
It helps you with cataloging and using in your projects bitmaps, library of models and materials, IES photometric and HDRI files.
The organization system allows the to keep references to same folder in different catalogs.
For example you can put same folder of 3d models “Classic Chandeliers” to a catalog “Classics” and catalog “Lamps”.
For more convenient job with libraries all information is presented in thumbnails view.
The utility supports to viewing of all image formats supported by 3ds Max(Such as HDRI,EXR,TGA,PSD, Vrimg and more).
For libraries of models, materials and IES files by means of the utility you can generate thumbnails.
Much of the job with the utility is based at the most simple method – drag & drop, including work with IES photometrics files, materials and HDRI.
You can drag and drop materials and textures directly into viewport, to objects, into Material Editor or modifiers in the Command Panel (for example, displace).
In the same way you can quickly and easily – by dragging folders from Windows Explorer to the navigation panel of Project Manager. fill catalogs tree Asset Tracking
To work with already existing in the scene textures, materials and objects intended tab “Asset Files” (a direct descendant of FilePathFinder ).
On this tab are disposed all tools for find missing asset files, collect them and rename.Utility supports XRefs of all types and processes all XRefs scenes linked to current.
Unlike all other such scripts, it really finds all resources (images, HDR-images, Proxy,PointCache, IES-files, shaders).
Also on this tab, you’ll find tools designed to quickly find and edit the desired material or select an object which contain particular link.
Folders&Categories. Filling the treeview.
Merging Models, Assign Materials and Textures, Creating Photometric lights.
Description Template, Search.
Save objects with maps
Saving Materials with the modifiers.
Interface of “Asset Files”.
How to save Material to Material Library with Project Manager
Standard Merging vs Merging with “Project Manager”
Frequently Asked Questions
Installation and Reception of License Key
Installation and Reception of License Key (on the example of the Project Manager)
Download archive with plugin.
Unpack the archive on a hard disk
Run the 3ds Max.
Drag the .mzp file into the viewport
The installation will be automatically started.
Follow the instructions on screen for complete the installation.
Generate the identification file, if you are the official client and you need a new license.
In the 3ds max menu "Customize">> "Customize User Interface">> Category "Track" choose the plugin and drag it to the Panel of the Instruments.
Receiving the License Key.
To generate a license file I need to get a identification file for your computer.
After Payment send the identification file using the
dashboard (in this case you receive a license during half hour)
Also you can send it to e-mail: firstname.lastname@example.org (it requires a more time for answering - up to 48 hours) Run the 3ds Max.
Choose the menu-item "Activation" from 3ds Max menu "Project Manager" or from the plugin menu "Help".
Press the button "Apply Key File".
Choose the license key.
It is all!
Have a nice day!
Also please see help file:
Note:Please use latest updates for your version of 3ds max
3ds Max Updates & Service Packs Demo version allows to work only with non-strikeout files.
Project Manager Wishlist
Project Manager Wishlist
Ability to render preview as .png with alpha channel (idea by David Le Cardinal)
[ready!] Search and Description for 3d models (idea by Claus Mindermann)
[ready!] Search and Description for materials (idea by Ralf Jaskulki)
Preservation of materials with modifiers
Custom studio for materials and models [ready!]
Show materials in tree [ready!]
Using a single database on a network. [ready!] Mass rename the asset links and files on hard drive. (idea by Dmitriy Tereshchuk)
Use regex and the simple patterns to refine the search files.(idea by Sorvin Sergey)
[ready!] Search images by color. (idea by Oleg Budeanu)
If you have any suggestion or idea, please
Changelog Project Manager Update History
December 5, 2016
Adds the ability to working with assets of material library directly from opened library.
Adds the ability to working with assets of 3ds Max files directly from “Explorer” tab without opening file.
Adds support to FStormRender – merging Proxy, creating IES and FStorm materials.
Adds the menu item “Save Material From Material Library”.
Adds a “VRmesh Viewer” to list of “Programs” on toolbar.
Increase speed of merging models with missing network maps.
Now the list of sceneMaterials and meditMaterials refreshes automatically after loading a new scene.
Adds the ability to select into ...
October 24, 2016
Adds an ability to play animation for .bip files.
Fixes an issue for version 2.50.64 with slow work on network paths.
Fixes a bug when 3ds Max sometime crashes after opening some material libraries.
Updates the SQLite and MySQL libraries to latest version.
Fixes some minor issues.
October 4, 2016
Redesign the interface.
Increase the size of thumbnails up to
512px Adds support to different
screen dpi settings. Displays
more information about files. Keeps original names for objects after merging.
Adds new function to API “PMpostrFileMerge” *.
Fixes an issue with auto detecting the Corona as default renderer for materials and scenes.
Fixes a bug when 3ds Max freezes when
interactive rendering materials. Fixes a lot of bugs and issues with interface.
June 20, 2016
Adds an ability to display thumbnails for 3ds Max scenes saved in 3ds Max 2017.
Disables interactive rendering with Vray version 3.04.0X ( Vray 3.04.01 and Vray 3.04.02 is incorrect and very slowly render some materials).
Some minor optimisations for rendering materials.
Fixes a bug with asset files when path contains invalid characters.
Fixes a bug when displaying a ListView in Thumbnails+Details mode and displaying files in subdirectories.
Fixes a bug what occurs on some computers when the 3ds Max freezes after starting the plugin and the option “Check for updates” is turned on.
May 25, 2016
Adds an ability to use .vrmat files as Material Library.
Adds an ability to relink external links used in VRayVRmatMtl materials.
Adds an ability to rendering preview for materials used in .vrmat files.
Adds support to .bip files – display a preview for .bip files and create biped objects.
Fixes a bug when archiving scenes in versions 2.31.12-2.31.22.
Fixes a bug with relinking Material Library files using the Batch Render&Relink tool.
Fixes a minor issue with rendering models using the Batch Render&Relink.
Fixes an issue with stopping batch mode with message dialog about read-only files.
Fixes a bug with ‘Batch Render&Relink’ API methods GetDescription and UpdateDescription.
Adds a new property to ‘Batch Render&Relink’ API – BatchMode (return the string Unknown, Render, Relink, Test).
May 18, 2016
Now a max file what merged as xRef scene will be bind to a dummy.
Change a default extension for Corona Proxy from .cproxy to .cgeo.
Fixes a bug with message “Item ParentNode” what occurs on some computers.
Fixes a bug with searching directories in the version 2.31.15.
Fixes some minor interface issues.
Fixes an issue with rendering some objects.
May 13, 2016
New features and fixes for version 2.31.12.
And of course this version is compatible to 3ds Max 2017!
Updates the studio for rendering previews for materials.
* Adds an option for setup number of level for searching files in subfolders (menu item ‘Show files in subfolders’).
** Adds ability to update a file’s description using ‘Batch Render&Relink’ API.
*** Some minor interface changes.
Fixes a potential bug with tracking asset files in 3ds Max 2010.
Fixes a bug with exporting a mesh to Mental Ray Proxy what occurs in some files.
Fixes an issue with tracking assets for files opened from the 3ds Max ‘Start-up Template’ dialog.
April 13, 2016
Fixed an issue with merging Itoo Forest objects.
Fixed a minor issue with assigning materials to objects.
Fixed a minor issue with sorting items in the listview.
Adds an ability for select items by typing them names on the keyboard.
Now by default a transformation of objects doesn’t reset after merging.(
*) Now by default empty objects (with 0 faces) don’t excluded from merging.(
*) Zoom to a map/material after placing it into the Slate Material (3ds Max 2014 and above).
Fixed an issue with creating textureMap from file when drag a file into the Slate Material Editor with SHIFT key.
Fixed another bug with opening the ‘Folder Browser’ dialog what occurs on some computers.
Fixed a bug what occurs on some computers with setting the Material/Map Browser to old style.
Fixed an issue with showing thumbnails in the ‘Confirm replace’ dialog.
Fixed an issue with clearing items in listView after closing the ‘Preferences’ dialog.
*You can change this options in the ‘Preferences’ dialog
March 21, 2016
Increase speed of loading directories with big number of files.
Fixed a bug what occurs on some computers when opening the ‘Folder Browser’ dialog.
Fixed a issue with setting a pivot for objects what converted to Proxy.
Fixed another issues and bugs.
February 9, 2016
Adds ability to set color temperature for IES photometric files in preview.
Adds ability to assign color temperature for IES photometric lights in scene.
Some updates and improvements for check of updates.
Fixed a bug with rendering preview for 3d models in 3dsMax 2016 when using custom studio scene.
Fixed a minor issue with using plugin API after starting the ‘Batch Render&Relink’.
Fixed a bug when draging texture to Slate Parameter editor.
Fixed another issues and bugs.
January 9, 2016
Add the ability to import 3d models as Octane Proxy.
Add support to Octane renderer version 2.XX
Uses the CoronaBitmap instead Bitmaptexture when use the Corona renderer as current renderer.
Uses the Rgb image texture instead Bitmaptexture when use the Octane renderer as current renderer.
Fixed a bug with creating a Octane diffuse material from texture.
Fixed a bug in the Demo version when a customer try search the asset files.
Fixed issue with renaming a Catalogs.
Fixed issues with creating and relinking a Maxwell lights.
Fixed some minor issues with material tree.
October 30, 2015
Adds the ability to display a materials with submaterials and textures.
* Fixed a bug with converting a big xml files to database.
Adds the ability with manual converting a xml files to database.
Fixed some minor issues.
October 19, 2015
Change a database type from XML to SQL format (you can use a SQLite or MySQL
* database). Adds the ability for translating a paths in database from local to network and back.
Fixed a bug with crashing a 3ds Max on invalid IES files when rendering a diagram.
Fixed some minor potential issues with renaming a Favorities folders.
September 12, 2015
Adds the ability for read/write a comments and tags for IES files and some image formats*.
Adds the ability for searching by comments and tags for IES files and some image formats*.
Adds the ability to add custom file formats for file filter on “Models” tab.
Removed the OBJ file format from list of formats which compatible with the Corona Proxy.
Fixed a minor issue when merging the model as Corona proxy.
Simplify the ability to add files to ‘Batch Render&Relink’.
Fixed a issue with adding new items to ‘Batch Render&Relink’ from ListView.
Fixed a minor issue when user try save a materials from selected objects.
Fixed a minor issue with updating.
* Supported formats: JPG, TIFF, PNG, PSD
August 3, 2015
Adds the ability to archiving a 3ds Max scene. (menu “Tools”=>”Archive scene” on the “Asset Files” tab)
Adds the ability to export a models to different file formats.
Some optimization for assigning the materials.
Fixed a minor issue with assigning the material to object on subobject level.
Fixed a issue with displaying preview for TextureMaps.
Fixed a minor issue with placing the materials and maps to Material Editor.
Fixed a minor issue with adding a many material libraries to TreeView at once from menu.
Fixed a minor issue with removing a folders and libraries.
July 13, 2015
Adds support to Thea Renderer.
Adds support to Final Render.
Adds support to Indigo Render.
Fixed a minor issue with saving the settings for render-presets.
Fixed a issue with interactive filtering of items when showing all files from subdirectories.
July 2, 2015
Adds the ability to display all files from subdirectories.
Adds the ability to store selected items in the history navigation.
Fixes a minor issue with displaying the items when search.
Fixed a bug with “Translate Paths …” with option “Include output paths”.
Fixed a bug with relinking asset files with option “Rename File on Hard Drive”.
Fixed a minor issue with relinking.
Fixed an issue with slowly getting additional information about image in 3ds max 2016.
Fixes some minor interface issues.
June 15, 2015
Fixed the issue with slowly applying the material or merging the model at first time after starting the utility.
Fixed the issue with keeping the settings of the Target Lights after relinking the ies file.
Fixed an issue with rendering thumbnails for Materials.
Fixed the minor specific issues when user renames or deletes the directory.
Fixed the bug after using the “Reset Settings” option.
Fixed a some minor issues with updating the plugin.
Fixed a issue with using a custom menus.
Fixed a issue with freezing the interface when searching files on Explorer tab.
Fixed a some minor issues with setting the directory for searching for ‘Batch Render&Relink’ tool.
Fixed a some minor issues with interface in the ‘Batch Render&Relink’ tool.
May 20, 2015
Now the IES files are rendered interactively.
Fixed an issue with adding a directory to favorites from menu.
Fixed a issue with lost a settings for modifier “Attribute Holder” on merging.
Fixed a issue with assign a custom material type when dragging a texture to submaterial slot.
Adds the ability to drag the texture into Bitmap slot.
April 29, 2015
Display list of compatible renderers on material toolTip.
Render default thumbnails for materials only if it compatible to current renderer.
(available for 3ds Max 2013 and higher) Adds ability to set intensity multiplier for rendering of the IES files.
Fixes a minor issue with relink a paths for IES lights
Fixes a minor issue with placing the objects
Adds the ability to rotate the objects by moving a mouse.
(Hold SHIFT+CTRL and move mouse for free rotation) Little redesign for “Object Place” tool.
Fixes the issue with starting on the x32 system
Fixes some issues with generating the preview for HDR, EXR and PSD files
Fixes a potential issues with translating a paths to local\network
March 30, 2015
Adds support to Maxwell renderer:
Creating the Maxwell Proxy when merge the file
Search\Collect\Relink for Maxwell Proxy
Search\Collect\Relink for Maxwell MxLight
Search\Collect\Relink for Maxwell MxMesher
Search\Collect\Relink for Maxwell MxParticles
Search\Collect\Relink for Maxwell MxVolumetric
Search\Collect\Relink for Maxwell Materials and Maps
Add support to IES_Texture for Octane renderer
Fixed the issue with rendering the preview for Proxy
Fixed the issue with dragging the materials and textures to some views of the Slate Material editor
March 23, 2015
Adds support to release version of the Corona renderer
Fixed the issues with merging XRef objects and Proxy.
Fixed the some issues with Favorites.
Fixed the issue with cut operation for files and folders.
Fixed the issue with duplicate the search result for files which contains description.
March 7, 2015
Fixed a bug that occurs when merge some objects.
Fixed the some issues with merging the animated objects.
Fixed the issues with merging the CAT objects.
Now the object hierarchy is not destroyed.
Fixed the issues with Copy/Move the directories on the Favorites.
Add the ability to Copy/Move the Catalogs to the Favorites.
Fixed the bug with generation the bug-report.
March 4, 2015
Fixed the some issues with context menus.
Fixed the some issues with replacing and renaming the scenematerials.
Fixed the issues with opening the scenematerials in the Material/Map Browser.
Fixed the potential issues with merging the models and materials.
Fixed the issue with merging the models in the 3ds max 2010-2014.
Fixed the some minor issues.
Fixed the potential issue with creating the material from bitmap.
Fixed the potential issue with merging the model as Proxy.
Fixed the minor issues with saving the Favorities folders.
help for 'Batch Render&Relink'.
February 17, 2015
Fixed the issues with saving the materials with maps.
Fixed the bug with copying the materials between libraries in the 3ds max 2010-2012.
Fixed the issues with placing the bitmaps and materials to material editor from the 'Asset Files' tab.
Fixed the issues with rename the assets by mask on the 'Asset Files' tab.
Fixed the some issues with interface.
Fixed the some minor issues with saving the models.
Fixed the some minor issues with plug-in hotkeys.
Fixed the some minor issues with checking for update the utility.
Fixed the issue with setting the size of thumbnails when rendering the preview.
January 31, 2015
Fixed the some issues and bugs when the system use the text with size greater than 100%.
Fixed the conflict with unknown plug-in.
Fixed the some issues with reading the HDRI images.
January 21, 2015
Fixed the issue with hiding the Vray VFB window.
Fixed the issue with blocking 3ds max hotkeys after opening the address combobox.
Add the ability to start searching by pressing the ENTER key.
Fixed the issue with filtering files after searching.
Fixed a bug that occurs on some machines when opening the address combobox.
January 12, 2015
Adds the ability to interactive rendering of thumbnails for materials (available for 3ds Max 2013 and higher).
Fixed the issue with merging the LinkComposite objects.
Now the treeView sort the system directories same as in Windows Explorer.
Fixed the issue with disabling the “Delete” key.
Fixed the issue with dragging the assets to the ‘Slate Material Editor’.
Fixed the issue with select the objects by double-click on the asset on the Asset Files browser.
New icon for Project Manager.
December 17, 2014
Display the query before removing links from scene.
Fixed the issue with sorting the directories in the treeView.
Fixed the issue with renaming some files.
Fixed an issue with collect files to network path.
Fixed a some minor issues in the ‘Batch Render&Relink’ tool.
December 1, 2014
Add the ability to render the preview as .png with alpha channel.
Fixed an issue with pick the target object for paint after merging.
Add the ability to set custom path to database files (see the tab ‘Miscellaneous’ in the ‘Preferences’ dialog).
Add the ability to send a request for update the license from the Windows.
November 25, 2014
Fixed an issue with rendering the preview with helper-cube when the studio scene is opened.
Fixed an issue with deleting the thumbnails and description when deleting the main file.
Fixed a bug when start Relink from the ‘Batch Render&Relink’ tool.
Fixed a bug with checkbox ‘Use custom studio’ in the ‘Render Thumbnails Preferences’ dialog.
Fixed an issue with displaying the some text labels on the treeview.
Fixed some minor issues.
November 13, 2014
Fixed a bug with generating the bug-report.
Fixed an issue with visibility of the some menu items.
Fixed a bug with starting in 3ds Max 2010.
Fixed a bug when install the over version 1.xx.
Fixed some minor issues.
November 7, 2014
Support to multiple Favorites folders
Favorites can contain the folders and files
New View type: Thumbnails & Details
Increase speed of loading the items
Increase the size of thumbnails up to 256px
Reducing the size of used memory
Adds the support to Corona Proxy
Adds the support to Corona IES
Adds the support to Octane IES
Adds the ability to merge models by double-clik
Adds the ability to assign the material by double-clik
Adds the ability to assign the IES-file by double-clik
Adds the ability to replace the materials with same name in the library when pasting.
February 4, 2014
Adds the ability to save the Vraydispalcement modifier with Texmap Map.
Fixed an issue with saving the two and more modifiers with same class.
Fixed an issue with filtering the materials.
Fixed a bug with updating selected material library when use filter.
Fixed an issue with locking shortcuts, occurring on some computers.
Fixed some minor issues with interface.
Fixed a bug with setting the Material/Map Browser to old style
October 8, 2013
Fixed a bug with starting the Demo-version
Fixed a some minor issues with interface
October 3, 2013
Added the ability to setup gamma for output files (sometimes it can be useful for 3ds Max 2014)
(You can find this option in the dialog Render Thumbnail Preferences ) Fixed the issue with auto zoom to the 3d model with Vray Phisical Camera
Fixed the issue with auto zoom to the models which contains the renderable shapes
Fixed a bug with relinking the asset files with Batch Render&Relink tool
Fixed some issues with saving the modifiers with materials
Fixed a some minor issues with thumbnails for .dwg and .max files
September 8, 2013
Fixed a bug with rendering previews for 3d models
Fixed a some issues with gamma when rendering thumbnails
Fixed a bug with black output when rendering thumnails for materials with Vray frame buffer
Fixed a bug with generating an identification file on some computers
Fixed some minor issues for folder-browser dialog
Fixed some minor issues with interface
July 29, 2013
Fixed a bug with relinking assets in the BatchRender&Relink
Fixed a bug with Browse dialog when user have installed AutoCad 2014
Fixed some minor issues with interface.
April 26, 2013
Adds support to VRayBmpFilter textureMap.
Fixes a bug with rendering thumbnails in batch mode.
April 16, 2013
Adds support to renderer Octane – working with asset files.
Adds support to renderer Octane – rendering previews.
March 29, 2013
Fixes issue with merging targeted lights and cameras when drag&drop.
Fixes issue with applying render-preset .
Fixes issue with blocking 3ds max hotkeys after opening menu “File”.
Fixes issue with setting a default renderer in Batch Render&Relink.
Fixes issues with drag&drop materials and textures into ……
August 6, 2012
Rewrote code for Translations links to Local/Network paths.
Adds button into “Materials” category for saving the materials from selected objects to the library.
Adds ability to Export/Import Settings.*
Fixes some issues with rotation of objects .
*Export settings before reinstalling the 3ds Max or Windows.
Or for transferring settings to another computer. Project Manager v.1.64.33
Now you can import the .3ds, .obj and .fbx files in same way as 3ds max scenes. (drag&drop).
Fixed issues with read / write settings in the 3ds max 2013.
Fixed some minor issues with merging&replacing models.
Fixed some minor issues with interface. (Preferences dialog for "Batch Render&Relink" and "Render Thumbnails Preferences" dialog)
July 13, 2012
Fixed an issue with the correct assignment of material IDs when merge objects as VrayProxy.
Fixes issue with relink Asset files into scenes with ies lights.
Fixes minor issue with merging models as xRef objects.
Fixes issue with saving materials with bitmaps.
Fixes some minor issues with relinking existing in scene files with status #Found after merging the new model or material.
Fixes an issue when in Material/Map Browser has been loaded max file.
Fixes issue with merging models as Proxy with “reusing Proxy” option.
June 7, 2012
Fixed some errors occurring after updating the 3ds max 2013(Autodesk 3ds Max 2013 Product Update 2)
Fixes issue with dragging IES into viewport.
Fixes some minor issues with merging models as xRef objects.
May 22, 2012
Adds ability to search files in Explorer with Advanced and Regex mode.
Now you can merge 3ds Max scenes as xRef objects.
Fixes a bug with memory leaking when search files (Explorer and Asset Files).
Fixes some minor issues with navigation when using Back-Forward.
Project Manager v.1.61.00
Adds support to 3ds Max 2013.
Updates the help-file.
Extremely speed up displaying the subfolders.
Fixes an issue with zoom model to viewport when rendering thumbnail.
Fixes an issue with relinking the Assets in xRef scenes.
Fixes some minor issues with saving the description.
Fixes other some minor issues.
April 6, 2012
Adds ability to set Default Renderer for Batch Rendering.
Adds ability to use template for description.
Adds ability to reorder Search directories with drag&drop.(Asset Files)
Display xRefs in tree mode.(Asset Files)
Now you can add Custom Dependencies with drag&drop.(Asset Files)
Merge materials for xRef Objects.
January 2, 2012
Adds ability to add description to multiple files.
Adds an icon to files that contain a description.
Fixes a bug with rendering of 3d models.
Fixes a bug with starting the “Project Manager” on some computers.
Fixes issue with renaming file in PM Explorer.
Project Manager v.1.54.30
Fixes an some issues with Batch Render&Relink tool.
Fixes an issue with rebuilding thumbnails.
Fixes an issue with starting on 3ds max 2008.
Project Manager v.1.54.24
Some optimisation for search.
November 23, 2011
Adds ability to search files by name and description.
Adds ability to add description to 3ds max files.
Displaying embedded to 3ds max files thumbnails.
Include AutoCad file format as default on “Models” category.
Displaying embedded to AutoCad files thumbnails.
Adds ability to onoff extensions for display on “Models” category.
Adds ability to includeexclude models by extension to batch rendering
(by default is it 3ds Max,VrayProxy, Mental Proxy, 3ds, obj). Adds ability to add files to favorities from status bar.
Adds some methods and properties for PMStructureInfo*.
Extremely speeding up opening directories with big number of subfolders.
Update the Help.
Fixes some issues with thumbnail rendering.
Fixes a bug with correct displaying the Asset files.
October 5, 2011
Adds ability to use custom studio for rendering 3d models and materials.
Adds ability to add custom commands to menu.
Some changes for Batch Render&Relink tool.
Now a size of TextureMaps in RealSize mode shows correct values.
Fixes a issue with correct placing objects on a floor in the 3dsmax 2012.
Fixes a issue with flipping thumbnails for max and video files.
Fixes a bug with spinners on some computers.
Project Manager v.1.50.28
Adds ability to save position of "Object Place" tool .
Fixes a bug for with starting the "Project Manager" on some computers.
Fixes issues with opening the "Object Place" tool.
June 22, 2011
Adds ability to undo the “Object Replace”operation.
Adds options for merge 3ds max scene as xRef scene and xRef objects.
Adds ability to setup number of faces for Proxy before converting.
Some changes for Preferences dialog.
The new improved system of search for asset files.
Ability to replace group member object without replacing all group.
More proper display of images with alpha channel.
Fixes some minor issues with navigation.
Fixes some minor issues for batch render.
May 23, 2011
Adds option “Reset Pivot” for replacement models.
Adds ability to disable the key “Delete”.
Adds ability to re-build cached thumbnails for selected files.
Increased speed of loading HDRI files.
Now modifiers,which stored with materials, will be applied as instance.
Now you can open the file in an external application by double-clicking on it.
Increased switching speed of the default display filter.
Increased speed of displaying the tooltip for large image.(clearing cache is required)
Bug fixes: Fixes issue with hide/freeze Command Panel after relink&collect the asset files.
Fixes some minor issues with Adress bar.
Fixes minor issues when copying/paste files.
Fixes some minor issues with “Confirm Replace” dialog.
May 6, 2011
Adds support to 3ds Max 2012.
Adds support to Substance Textures.*
Adds ability to rename Asset File on hard drive with Link .
Adds ability to open Material Library from max file in Material/Map Browser.
Adds ability to render thumbnails for 3ds, fbx, obj, vrmesh(Vray Proxy), mib(Mental Ray Proxy) files.
Some changes for Dark theme interface.
Fixes a crash on Windows XP x32
Fixes issues with memory leaking with render thumbnails.
Fixes some minor issues with utility "Batch Render&Relink"
Fixes issues with loading render-preset files for render thumbnails.
Fixes issues with autosearching asset files for render thumbnails.
*Add folders with Substance Textures to "Textures" category.
March 22, 2011
Materials are stored with the modifier (UVW map, UVW xForm,
if appointed VrayDisplace and it included check Use object material, then VrayDisplace also stored) Type display a list of Details (as in explorer)
Sorting by name, date and file size
Status bar slightly changed design and at bottom now writes the total size of files in a folder
If you rename the file and it is present in the opening scene, it will change and the link to it .
Now a batch render and search , collect and relink the files in batch mode is done via the utility “Batch Render&Relink”.
You can change the paths in xRef-files without opening the file (available for max 2010 and above)
Fixes a bug with render thumbnails for 3ds max 2010&2011.
Fixes a bug for 3ds max 2011 when working with Slate Material Editor.
Short video about new features:
Video 1 Video 2 Project Manager v.1.10.52
Fixes issues with merging models and assign material to scene which contains LinkComposite objects.
Fixes issues with rendering thumbnails for materials which contains invalid path characters in name.
Fixes issues with restoring of lights states after thumbnails rendering .
Fixes some issues with relinking bitmaps with "Browse" dialog.
Now "Translate path to local" works properly with UNC paths.
Now "Translate path to network" translate links to mapped network paths if possible or to UNC paths.
Project Manager v.1.10.42
Add the ability to merge max files with standard merge dialog.
Fixes issues with incorrect thumbnail size in Windows 7 and Vista.
Fixes issues with restoring of rendering settings after thumbnails rendering when current renderer set to ActiveShade.
Project Manager v.1.10.35
Fixes issues with creating new Material Library.
Fixes issues with creating Mental Ray Proxy on Network Drive.
Some changes for "Batch Thumbnail Render" tool.
Project Manager v.1.10.23
Fixes issue with starting thumbnails rendering from menu.
Speed up starting the utility.
Adds the ability to hide all panels with the F11 key.
Interactive updating of contents of a folder at change of the text of the filter.
The replacement settings of objects are requested in dialogue immediately before the replacement.
More informative messages about the operations on files and folders.
More informative text in the status bar .
Some design changes.
Adds the virtual folder Favorities to store links to files and folders.
Adds the ability to copy the textures with the model files and materials.*
Standard features Windows Explorer at work with files and folders.
Files and folders can now copy, rename and delete.
Standard Windows dialogs for working with files and folders.
Adds support to Drag&Drop at work with files and folders.
Interactive update the contents of the folder when adding, deleting files.
Speed up loading folders tree in navigation panel.
Standard menu of Windows Explorer with Shift-key (Special thanks to
Andrew Vos) Render Thumnail now works in the menu.
Possibility of caching images of standard formats, regardless of 3ds Max now supported for "Explorer" tab.**
Adds the ability to save model to library with viewport screenshot.
Adds the ability to translate path to local or network, including the output files.
*Models should be previously added to the database using the Project Manager **For example, if a folder contains images of very large size, the user can exit the folder and going back there again some time later. He sees that the images are loaded immediately!
October 6, 2010
Auto closing messages about invalid IES file during Batch Rendering
Now auto-closing unselected folders works properly
Adds the ability to turn offon auto-closing unselected folders
Adds the ability to open Material Libraries in standard "Material/Map Browser"
Adds the ability to Create New Material Libraries
Adds the ability to Save Scene Materials to Custom Material Library
Adds the ability to Copy, Move and Paste Files and Materials
Adds the ability to Rename Materials from Scene and Material Libraries
Adds the ability to Replace Scene Materials to Materials from Material Libraries
Now at installation, the utility automatically checks compatibility with the established version of .Net Framework
Asset Files Now the selecting the dependencies objects to missing files is works properly
Fixes issues with Relinking Vray Environment Maps
Project Manager v.0.99.12 RC
Fixes some issues with "Batch Render Thumbnail" tool
Fixes some issues to assign Material Library with drag&drop method
Fixes issues to interface displaying with Windows "Aero" theme
Project Manager v.0.98.78 RC
Fixes issues with add folder to "Materials" Category from menu
Project Manager v.0.98.02 beta
Adds the ability to add Objects from current scene into 3dModels Library with used textures
Adds the ability to copymove material between Material Libraries
Adds the ability to remove material from Material Libraries
Adds the ability to displaying ALL files in folder
Project Manager v.0.95.00 beta
Adds the filters to exclude from Merge unwanted objects
By default some filters by class is set to on (Vray Sun, Vray Plane and etc.)
Adds the ability to reuse already existing on the hard drive Proxy file when "Merge as Proxy" is checked.
Adds the ability to drag the "ies" files into Viewport.
Already used in the scene files now be highlighted with green rectangle.
Adds the Options panel to "HDRI" Category.
Adds the settings to Materials for Merge 3d Models.
Project Manager v.0.91.16 beta
Some changes in design.
Max 9 now is not supported.
Fixes issues with saving the settings.
Fixes issues to navigation with buttons "Back" and "Forward" on the "Explorer" tab.