The utility “Batch Render&Relink” is intended for rendering thumbnails and
search\collect textures for files of models, materials and
files with photometric data IES in a batch mode.
With this utility you can make thumbnails for 3ds max, 3ds, Vray and Mental Ray Proxy.
Also this utility can help you find and collect all assets for files of models and materials.
The batch task of search\collecting of textures and rendering thumbnails can be executed for one session.
The “Batch Render&Relink” is included to “
Project Manager” and “ FilePathFinder PRO“.
Also now the “Batch Render&Relink” is available as separate tool.
Installation and Reception of License Key
Download archive with script.
Unpack archive on a hard disk
Run the 3ds Max.
Drag BatchRenderRelink.mzp into the viewport
The installation automatically started.
Follow the instructions on screen and
Generate the identification file at the end.
In the 3ds max menu “Customize”>> “Customize User Interface”>> Category “Track” choose the plugin and draw it to the Panel of Instruments.
Reception of License Key.
To generate a license file I need to get your identification file.
After Payment send the identification file to e-mail: email@example.com.
The License key will be sent to you within 48 hours.
Run the 3ds Max.
Run the “Batch Render&Relink” and choose item “Activation” in menu “Help”.
Press button “Apply Key File”.
Choose license key .
Video: How to install and generate id-file
Demo version not support for collecting and relinking of files.
Some thumbnails will be rendered with size 100x100px.
Changelog Batch Render&Relink: Update History
May 13, 2016
Updates the studio for rendering previews for materials.
Fixes a potential bug with tracking asset files in 3ds Max 2010.
Fixed a bug with updating what occurs on some computers.
Fixed another bug with opening the 'Folder Browser' dialog what occurs on some computers.
Fixed an issue with showing thumbnails in the 'Confirm replace' dialog.
March 21, 2016
Add support to Octane renderer version 2.XX
Fixed issues with relinking Maxwell lights.
Fixed a bug in the 'Confirm replace' dialog.
Fixed a bug what occurs on some computers when opening the 'Folder Browser' dialog.
Fixed a bug with rendering preview for 3d models in the 3dsMax 2016 when using custom studio scene.
September 14, 2015
Simplify the ability to add files to list.
Now the license key immediately updated and apply
*. Adds support to relink and rendering thumbnails for Indigo Mesh object.
Fixed a bug with using the plugin with 'Models Manager' and 'Materials Manager'.
Fixed a bug when applying the license key from menu of the plugin.
Fixed a minor issue with saving the settings for render-presets.
Fixed a minor issue with updating.
Customer must use the button 'Move license' and of course must have a valid license file. A request must be send from 3ds Max.
June 15, 2015
Fixed the issue with keeping the settings of the Target Lights after relinking the ies file.
Fixed a some minor issues with setting the directory for searching.
Fixed a some minor issues with updating the plugin.
Fixed an issue with winApi what occurs on some computers.
Adds ability to set intensity multiplier for rendering of the IES files.
Fixes the issue with starting on the x32 system.
Fixed a some issues with setting the custom gamma for rendering thumbnails.
March 30, 2015
Adds support to Maxwell renderer:
Search\Collect\Relink for Maxwell Proxy
Search\Collect\Relink for Maxwell MxLight
Search\Collect\Relink for Maxwell MxMesher
Search\Collect\Relink for Maxwell MxParticles
Search\Collect\Relink for Maxwell MxVolumetric
Search\Collect\Relink for Maxwell Materials and Maps
Add support to IES_Texture for Octane renderer
Fixed the issue with rendering the preview for Proxy
March 4, 2015
Fixed the potential issues with relinking the models and materials.
Fixed the some issues with interface.
Fixed the some minor issues with checking for update the utility.
Fixed the issue with setting the size of thumbnails when rendering the preview.
Fixed the some issues when the system use the text with size greater than 100%.
Fixed the conflict with unknown plug-in.
Fixed the issue with hiding the Vray VFB window.
Fixed a some minor issues.
January 9, 2015
Add the ability to render the preview as .png with alpha channel.
Fixed a some minor issues.
This version is requires the new license-key.
The updating is free.
September 8, 2013
Fixed a bug with rendering preview for 3d models
Fixed a some issues with gamma when rendering the thumbnails
Fixed a bug with black output when rendering the thumnails for materials with Vray frame buffer
Fixed a bug with generating the identification file on some computers
Fixed some minor issues for folder-browser dialog
Fixed some minor issues with interface
July 29, 2013
Fixed a bug with Browse dialog when user have installed AutoCad 2014
Fixed a bug with relinking assets
Fixed some minor issues with interface.
Batch Render&Relink v.1.43.00
Adds support to VRayBmpFilter textureMap.
Fixes a bug with rendering thumbnails in batch mode.
Batch Render&Relink v.1.42.31
Fixes issue with long time of running utility when auto-check for updates is on.
Batch Render&Relink v.1.42.30
Adds support to renderer Octane - relink asset files.
Adds support to renderer Octane - rendering previews.
Fixes issue with setting a default renderer.
Fixes issue with applying render-preset.
Batch Render&Relink v.1.42.21
Batch Render&Relink v.1.42.19
Fixed issues with read / write settings in the 3ds max 2013.
Batch Render&Relink v.1.42.15
Fixes issue with relink Asset files into scenes with ies lights.
Batch Render&Relink v.1.42.12
Fixed some errors occurring after updating the 3ds max 2013(Autodesk 3ds Max 2013 Product Update 2)
Batch Render&Relink v.1.42.11
Fixes a bug with memory leaking when search files .