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  • #3921
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1413
    Joined: Aug 2009

    Batch Render&Relink v.2.15.08

      Batch Asset Tracking:
    • Adds support to 3Ds Max 2025
    • Adds support to search/relink/collect/archive the content of IFL files
    • Adds support to search/relink/collect/archive the content of Vrmat files
    • Adds support to archives larger than 4GB
    • Enhanced File ReLocate Capability
    • Adds Ability to Sort Assets by Asset Type/Extension
    • Adds Ability to Include/Exclude Files from Collecting by Extension
    • Adds Ability to Include/Exclude Files from Renaming by Extension
    • Adds Ability to Include/Exclude Directories from Searching by mask
    • “Duplicate Asset Replacement” Dialog UI Improvements
    • Rendering Thumbnails:

    • Adds an ability to set different width/height for rendering preview thumbnails for models and materials
    • Adds an ability to turn off/on lights from model scenes on rendering preview thumbnails
    • Drops support to rendering preview for IES files
    • New option to render preview settings – Ignore Fit To Dummy: prioritize the pivot point of the model over its alignment within the Dummy boundary

    Batch Render&Relink v.2.00.62

    • Extremely speeds-up collect files
    • Fixes an issue with applying an activation key
    • Fixes a bug with using in scenes that contained Anima objects

    Batch Render&Relink v.2.00.55

    • Adds support to batch archive MAX files and Material libraries with assets
    • Adds partially support to paths longer than 256 characters
    • Allows to setup desired view for studios without camera
    • Adds new API callback – #PreProcess
    • Fixes an issue with relinking OSLMap
    • Fixes a bug setting path for links contained illegal characters

    Batch Render&Relink v.2.00.00

    • Adds support to 3ds Max 2022
    • Adds the “Fast mode” for relinking 3ds Max files and material libraries in the batch mode
    • Adds an ability to Find & Replace part of paths in batch mode
    • Adds an ability to specify output filename on rendering previews for models
    • Setup multiple custom studios for rendering 3d models and material libraries
    • Adds an ability to specify pivot point on rendering preview for models
    • Adds a new BatchModes to API – #RelinkPreSave, #RelinkPostSave. See an example in file “presetsAPI examplesBatch Script Example.ms”

    Batch Render&Relink v.1.67.01

    • Fixes an issue when monitor screen DPI uses a scale of more than 100%
    • Fixes an issue with rendering some scenes with Corona 6
    • Fixes some minor issues

    Batch Render&Relink v.1.65.01

    • Adds support to “.MC” files in Point Cache modifier
    • Drops support to 3ds Max 2013
    • Move plugin to directory and category “Kstudio”
    • Fixes a bug with relinking scenes that contain IES files
    • Fixes an issue with correct display the maximized plugin window on some monitors
    • Fixes some minor issues with interface
    • Fixes a some minor issues when rendering previews using Corona Renderer
    • Fixes an issue with rendering scenes which contains Containers
    • Fixes an bug with Asset Management scenes which contains Containers
    • Fixes other minor issues and performance improvements

    Batch Render&Relink v.1.64.25

    • Adds support to 3ds Max 2020.
    • The option “Remove unused materials” now supports the Slate Material Editor. .
    • Fixes some minor issues with comparing external files with same name but different content.
    • Fixes an issue with annoying message of Archvision RPC plugin at start.
    • Fixes a minor issues with rendering preview for some 3ds Max files.
    • Fixes a minor issue with generating bug-reports.
    • Fixes other some minor issues.

    Batch Render&Relink v.1.63.98

    • Speeds up the relinking of asset files approximately in 7 times!
    • Adds support to 3ds Max 2019
    • Display progress bar when Copy and Relink assets
    • Adds capability to render using Maxwell Renderer
    • Uses Real World and mapChannel settings from materials when rendering preview for materials.*
    • More accuracy find compatible renderer by material
    • Simplifying Deployment. New capability for installation plugin and creation the identification files in silent mode.
    • Fixes a minor issue with relinking background images
    • Fixes a bug with crashing the plugin in scenes which contains VRayOSLTex and VRayGLSLTex textureMaps
    • Fixes an issue with using Vray Frame Buffer for rendering thumbnails in Vray Next.
    • Fixes a potential issue with generating bug-reports.
    • Fixes some potential issues with compatibility with other 3ds Max plugins.
    • Fixes a bug whith rendering some 3d models.
    • Fixes a logical mistake in using variables “FilePath” and “FileName”
    • Fixes a bug when rendering preview works very slowly when Vray material contains displacement
    • Fixes a bug with applying the license key

    * Avalable only with default material’s studio


    Batch Render&Relink v.1.63.24

    • New default render-presets. Adds default presets to Final Render, Octane, Redshift, Fstorm and Arnold renderers
    • Adds an ability to rendering previews using Vray Frame Buffer ( available for Vray 3.20.02 and above )
    • Changes for API: The ‘PostScriptInfo’ is deprecated. For details see a file “BatchRendering Script Example.ms” in ‘presets’ directory
    • More accurate fitting of objects to the view when rendering previews
    • Adds an option “Fit to Dummy” to render setting
    • Fixes an issue with set custom view for rendering previews defined into drop-down “View”
    • Fixes a bug in FStorm Render when 3Ds Max crashed on trying to access Bitmap FStorm properties
    • Fixes a bug with crashing the 3Ds Max if studio doesn’t contain the ‘SceneDummy’ object
    • Fixes an issue with very slow relinking of materials in Corona 1.7
    • Fixes an issue with scaling objects on rendering a preview when an option “Fit view to nodes” turned off
    • Fixes some minor issues
    • Fixes an issue with using a full and demo version of different Kstudio’s plugins at same time
    • Fixes a compatibility with plugins which use a old version of NLog library
    • Fixes a bug when in some situations window not drawn properly
    • Fixes an issue for version 1.60.21 with fitting a camera view to nodes when camera has invalid target
    • Fixes the issue with rendering preview for .BIP and .BVH files
    • Fixes the issue with rendering preview when using the custom studio with VRayPhysical camera
    • Fixes the issue with opening VrMat files with #Found status
    • Fixes the issue with found compatible renderer for some materials
    • Fixes some minor issues with rendering previews
    • Fixes some minor issues
    • Fixes an issue with using the render settings from scene/studio
    • Other some changes and speed improvements
    • Supports only to x64-bit system

    Batch Render&Relink v.1.54.00

    • Updates the studio for rendering previews for materials.
    • Fixes a potential bug with tracking asset files in 3ds Max 2010.
    • Fixed a bug with updating what occurs on some computers.
    • Fixed another bug with opening the ‘Folder Browser’ dialog what occurs on some computers.
    • Fixed an issue with showing thumbnails in the ‘Confirm replace’ dialog.

    Batch Render&Relink v.1.53.00

    • Add support to Octane renderer version 2.XX
    • Fixed issues with relinking Maxwell lights.
    • Fixed a bug in the ‘Confirm replace’ dialog.
    • Fixed a bug what occurs on some computers when opening the ‘Folder Browser’ dialog.
    • Fixed a bug with rendering preview for 3d models in the 3dsMax 2016 when using custom studio scene.

    Batch Render&Relink v.1.51.30

    • Simplify the ability to add files to list.
    • Now the license key immediately updated and apply*.
    • Adds support to relink and rendering thumbnails for Indigo Mesh object.
    • Fixed a bug with using the plugin with ‘Models Manager’ and ‘Materials Manager’.
    • Fixed a bug when applying the license key from menu of the plugin.
    • Fixed a minor issue with saving the settings for render-presets.
    • Fixed a minor issue with updating.

    * Customer must use the button ‘Move license’ and of course must have a valid license file.
    A request must be send from  3ds Max.


    Batch Render&Relink v.1.51.17

    • Fixed the issue with keeping the settings of the Target Lights after relinking the ies file.
    • Fixed a some minor issues with setting the directory for searching.
    • Fixed a some minor issues with updating the plugin.
    • Fixed an issue with winApi what occurs on some computers.
    • Adds ability to set intensity multiplier for rendering of the IES files.
    • Fixes the issue with starting on the x32 system.
    • Fixed a some issues with setting the custom gamma for rendering thumbnails.

    Batch Render&Relink v.1.51.00

    • Adds support to Maxwell renderer:
    • Search\Collect\Relink for Maxwell Proxy
    • Search\Collect\Relink for Maxwell MxLight
    • Search\Collect\Relink for Maxwell MxMesher
    • Search\Collect\Relink for Maxwell MxParticles
    • Search\Collect\Relink for Maxwell MxVolumetric
    • Search\Collect\Relink for Maxwell Materials and Maps
    • Add support to IES_Texture for Octane renderer
    • Fixed the issue with rendering the preview for Proxy

    Batch Render&Relink v.1.50.70

    • Fixed the potential issues with relinking the models and materials.
    • Fixed the some issues with interface.
    • Fixed the some minor issues with checking for update the utility.
    • Fixed the issue with setting the size of thumbnails when rendering the preview.
    • Fixed the some issues when the system use the text with size greater than 100%.
    • Fixed the conflict with unknown plug-in.
    • Fixed the issue with hiding the Vray VFB window.
    • Fixed a some minor issues.
    • Update the help.

    Batch Render&Relink v.1.50.50

    • Add the ability to render the preview as .png with alpha channel.
    • Fixed a some minor issues.

    Note:
    This version is requires the new license-key.
    The updating is free.


    Batch Render&Relink v.1.44.58

    • Fixed a bug with rendering preview for 3d models
    • Fixed a some issues with gamma when rendering the thumbnails
    • Fixed a bug with black output when rendering the thumnails for materials with Vray frame buffer
    • Fixed a bug with generating the identification file on some computers
    • Fixed some minor issues for folder-browser dialog
    • Fixed some minor issues with interface

    Batch Render&Relink v.1.43.40

    • Bug fixes:
    • Fixed a bug with Browse dialog when user have installed AutoCad 2014
    • Fixed a bug with relinking assets
    • Fixed some minor issues with interface.

    Batch Render&Relink v.1.43.00

    • New features:
    • Adds support to VRayBmpFilter textureMap.
    • Bug fixes:
    • Fixes a bug with rendering thumbnails in batch mode.

    Batch Render&Relink v.1.42.31

    • Bug fixes:
    • Fixes issue with long time of running utility when auto-check for updates is on.

    Batch Render&Relink v.1.42.30

    • New features:
    • Adds support to renderer Octane – relink asset files.
    • Adds support to renderer Octane – rendering previews.
    • Bug fixes:
    • Fixes issue with setting a default renderer.
    • Fixes issue with applying render-preset.

    Batch Render&Relink v.1.42.21

    • Bug fixes:
    • Fixed some minor issues.

    Batch Render&Relink v.1.42.19

    • Bug fixes:
    • Fixed issues with read / write settings in the 3ds max 2013.

    Batch Render&Relink v.1.42.15

    • Bug fixes:
    • Fixes issue with relink Asset files into scenes with ies lights.

    Batch Render&Relink v.1.42.12

    • Fixed some errors occurring after updating the 3ds max 2013(Autodesk 3ds Max 2013 Product Update 2)

    Batch Render&Relink v.1.42.11

    • Bug fixes:
    • Fixes a bug with memory leaking when search files .

    Read about the Latest Version

    Related to "Batch Render&Relink: Update History"

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