Viewing 6 posts - 16 through 21 (of 21 total)
  • #26634
    Posts: 252
    Threads: 1056
    Joined: Aug 2009

      Thank you. Everything looks right now.

      Also please check if you place the script “PostMerge-ConvertMaterials.ms” to the right place.

      For this execute next function
      shellLaunch (getDir #userStartupScripts) “” 

      The directory with startup scripts will be open.

      The script “PostMerge-ConvertMaterials.ms” should be placed in this directory

  • #26637
    Rohan Kulkarni
    Participant
    Posts: 0
    Threads: 7
    Joined: Feb 2020

      On running this – shellLaunch (getDir #userStartupScripts) “”

       

      I get the following error. No window opens.

      — Type error: ShellLaunch [Path and Filename] [Parameters] requires String, got: undefined
      — MAXScript callstack:
      — thread data: threadID:14932
      — ——————————————————
      — [stack level: 0]
      — In top-level

  • #26640
    Posts: 252
    Threads: 1056
    Joined: Aug 2009
  • #26642
    Rohan Kulkarni
    Participant
    Posts: 0
    Threads: 7
    Joined: Feb 2020

      Ok, this worked. The script is in the correct folder. Something else must be the problem.

  • #26676
    Posts: 252
    Threads: 1056
    Joined: Aug 2009

      Project Manager has several ways to merge models. What exactly method do you use?

      Also please try the attached script. Just replace your current, restart 3ds max and after open the maxScript listener and try to merge a model.

      Post here the text from maxScript listener.

      PostMerge-ConvertMaterials.ms

Viewing 6 posts - 16 through 21 (of 21 total)

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