- September 6, 2024 at 14:09 #42556Nikola MerazziParticipantPosts: 1Threads: 0Joined: Sep 2024
Hi,
Question about relinking maps in a 3D models library using Project Manager and Batch Render & Relink
Issue:
I’ve been relinking all the maps using Batch Render & Relink, but after relinking, the status shows as ‘Found’ instead of ‘OK’.
When I drag and drop the models into the 3ds Max viewport, they come in without the maps, so I have to relink again—leading to a lot of wasted time.
Temporary Solution:
The workaround I found is, after using Batch Render & Relink, I need to manually open each model in Project Manager, go to Asset Tracking for each one (since I can’t do this for multiple files), press F3 (Resolve Path), which changes the status from ‘Found’ to ‘OK’ instantly. Then, after saving, the maps appear when I drag and drop the model.
However, this process is tedious since I have to do it for each model individually—right-clicking on each one, going to Asset Tracking, selecting all maps with Ctrl + A, pressing F3, and then saving the changes.
Question
Has somehow that I can resolve paths all in one goal after relink all maps?
Make any sense my question? Thanks!
- September 6, 2024 at 16:47 #42561Oleksandr KramerModeratorPosts: 256Threads: 1116Joined: Aug 2009
Check if you turn on the option “Recursive subfolders” and add valid paths for search in
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