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  • #44175
    Vasil Baidashchuk
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    Threads: 6
    Joined: Dec 2014
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    info  from log

    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\FenceChainLink001\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles002\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles003\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles004\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShinglesOld001\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofSlateGreyNew001\
    Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofSlateGreyOld001\
    Process complete in 0 sec. Generate 0 materials from 0 directories

    Plugin version: 3.37.75
    3ds Max version: 2024
    Renderer: v-ray

  • #44178
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1413
    Joined: Aug 2009

    Try to reset PBR settings

  • #44180
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

    I reseted and it does not work. I tried a lot different actions but rusult the same.

  • #44181
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44182
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44183
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44184
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44187
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1413
    Joined: Aug 2009

    The updated PBR Material Generator 1.05 now supports suffixes, allowing you to ignore specific parts of file names when grouping textures.

    🔹 What does this mean?
    You can now specify a regular expression to ignore suffixes, such as _[0-9]*k, ensuring that textures are correctly grouped regardless of their resolution.
    “_[0-9]*K” is default value. You can add custom suffixes.

    Example:
    If you set the suffix to _[0-9]*k, the following files will be automatically grouped together:
    ✅ TilesOnyxOpaloBlack001_COL_1K.jpg
    ✅ TilesOnyxOpaloBlack001_DISP_1K.jpg
    ✅ TilesOnyxOpaloBlack001_GLOSS_1K.jpg
    ✅ TilesOnyxOpaloBlack001_NRM_1K.jpg
    —–
    ✅ TilesOnyxOpaloBlack001_COL_2K.jpg
    ✅ TilesOnyxOpaloBlack001_DISP_2K.jpg
    ✅ TilesOnyxOpaloBlack001_GLOSS_2K.jpg
    ✅ TilesOnyxOpaloBlack001_NRM_2K.jpg

    This helps avoid confusion with different texture resolutions and makes material organization more efficient.

    The update is available now! 🚀

    Thanks for your feedback!

    [Resolved]

  • #44188
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

    Perfect!  It Works. Thank you so much for your rapid response.

  • #44277
    Step One
    Participant
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    Joined: Jul 2022

    When a texture is .jpg and an other .png or .tif the material does not incude this texture.

    • #44289
      Oleksandr Kramer
      Moderator
      Posts: 269
      Threads: 1413
      Joined: Aug 2009

      Version 1.12 has a new option “Group by extension”

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