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Viewing 15 posts - 1,066 through 1,080 (of 1,187 total)
  • in reply to: Project Manager Wishlist #9573
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      For creation of VrayProxy on multiple files use the Project Manager API

      Save a script and add it to “Custom Menu”

       

      (
      --      initialise structure info from Project Manager
          local ProjectManagerStruct = PMStructureInfo()
      --      get Selected Files from Project Manager
          local selectedItems = ProjectManagerStruct.GetSelectedItemsInfo()
          local maxFiles = for item in selectedItems where (toLower(getFilenameType item.Item)) == ".max" collect item.Item
          local mergedProxies = #()
          for file in maxFiles where ( mergeMAXFile file #renameMtlDups #mergeDups #select #noRedraw quiet:true ) do (
              local proxyName = pathConfig.appendPath (getFilenamePath fileName) (getFilenameFile fileName) + ".vrmesh"
              local meshProxy = vrayMeshExport meshFile:proxyName autoCreateProxies:true exportMultiple:false animation:false
              append mergedProxies meshProxy
      )   
      
      

      About other questions : i will add its to wishlist.

      Thanks for your ideas and using a Kstudio plugins!

    in reply to: HDRI CATEGORY WITHOUT THUMBNAILS #9836
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      Please find me on skype: alexkstudio.

    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      You not must uninstall previous version.
      Simple install new version by droping 2.25 mzp into 3dmax.

    Posts: 263
    Threads: 1195
    Joined: Aug 2009
    in reply to: Project Manager v.2.24.14 #9830
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      It is not reccomend for using a SQLite for sync database.

    in reply to: Project Manager v.2.24.14 #9828
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      SQLite not requares any knowledges for using.
      It used by default and installed with Project Manager.
      Simple install and use the plugin.

    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      It will be fixed in the next update of PM.

      Thanks for your patience.

    in reply to: Project Manager Wishlist #9571
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      The file is read-only or you don’t have right to rewrite file.

      Unchek the read-only flag for files.

    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      No fast way for this.
      Relink in the batch mode and after go to directory “TrackScripts[PLUGIN]tempLog” and see the section “After_Relink” into the last file “Batch Relink TIME.xml”.

      Of course logging must be turn on.

      You can find this option on menu “Customize=>Keep a log-file”.

    in reply to: Samed named file not visible. (Max+jpg) #9819
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      There is another question:

      I tag the jpg files with tags like “interior, furniture, sitting, chair, side,hq,classical,european” i am really curious of how searching is handled in Project manager… Does it search tags?

      The last version of the “Project Manager” supports writing and search for tags and comments from the image files.

      Project Manager v.2.23.07

    in reply to: Project Manager Wishlist #9569
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      Good idea.

      Maybe i will make this in search/filter functions.

    in reply to: Samed named file not visible. (Max+jpg) #9818
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      1) Sorry – i cannot reproduce this – all files is showing.

      What version of plugins you used? Maybe you need update to latest version.

      2) The searching by description now work only with 3d files.

      But i planning add the the ability to searching the images by tag and description.

      3) In this case a maps will be relink on the fly.

      4) When you save the model to library the maps save to subfolders with model’s name. It so as always.

       

    in reply to: Remove missing/unused maps in Batch Render&Relink #9821
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      Now you can remove maps so:

      Open the scene and change the tab to “Asset Files”.

      Select links for removing and choose the menu item “Remove links from scene”.

    in reply to: Sweep Profile – compile error #9823
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      Дайте права на запись и изменение файлов пользователю или верните параметр useUserProfiles=1 в файле InstallSettings.ini.

    in reply to: Not able to save Corona Materials #9816
    Posts: 263
    Threads: 1195
    Joined: Aug 2009

      Fixed in version 2.22.07

      Please download latest version.

Viewing 15 posts - 1,066 through 1,080 (of 1,187 total)