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  • #39383
    Tomas Val
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      I have several materials with multitexture maps that use the floorgenenrator modifier. Would it be possible to save this as a modifier along with the material (kind of like UV, VrayDisplacement and Xform work?)

      Thanks!

       

  • #39393
    Posts: 252
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    Joined: Aug 2009
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      Hello

      Thank for your idea

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