Viewing 7 posts
  • #9761
    Joe
    Participant
    Posts: 3
    Threads: 4
    Joined: Dec 2013

    I can’t drag and drop a .max format file.

    Use shift-drop methop is ok.  But it is not convenient。

    *.3ds format is ok.

  • #9762
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1412
    Joined: Aug 2009

    Please generate the bug report (menu “Project manager” ==>> Create support Request)

    Thanks for feedback.

  • #9763
    Jérôme Gonsolin
    Participant
    Posts: 1
    Threads: 2
    Joined: Feb 2014

    Same bug for me !

    I’ve tried to generate the bug report but it fails to send the report (max script listener opens and say “can not merge”)…

    Please help ! PM can’t be used at all !

     

    Thanks!

  • #9764
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1412
    Joined: Aug 2009

    All right – i receive the report.

    Please find me on skype: alexkstudio for faster solve the problem.

  • #9765
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1412
    Joined: Aug 2009

    Solution – change the state of the “Material Merge Options” to any another and back.
    Or close the 3ds max and remove the ProjectManager.ini file.

    As a rule the path to scripts is located here:

    “C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\20XX\ENU\scripts\TrackScripts\ProjectManager\”

     

     

    Thank to Joe for help!

  • #9766
    Jérôme Gonsolin
    Participant
    Posts: 1
    Threads: 2
    Joined: Feb 2014

    ok, working now !

    For me i had to completely erase “projectmanager” folder and reinstall it…

    Thank you for the support !

     

    Just another thing that as been probably already discuss: i can’t “directly” drag and drop rigged models (i get it without bones). It only work holding “shift” and choosing merge option… Am i wrong ? Is there another way to add rigged models in my scene?

  • #9767
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1412
    Joined: Aug 2009

    Hi, Jérôme.
    Excellent.
    I move the question about rigged models to new post.

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