|3ds max compatibility||
3ds Max 2013-2017 (x32 & x64)
Unlimited rendernodes included
How i can install a VG plugin?
Copy a file related to your version of 3ds Max to directory “plugins”.
For example: copy a file *_2017×64.dlm to directory “C:\Program Files\Autodesk\3ds Max 2017 x64\plugins\”
Where i can find a request code for Vg plugin?
For modifier plugins:
Apply a VG modifier to any object of scene.
For textureMap plugins:
Place a VG texture to Material Editor.
2) Open a rollout “About”
Is it possible to use a VG-plugins on render nodes without license keys?
Yes – each plugin contains a **_net.dlm file – a network version of the plugin.
You can install it to any computers without registration for distributive rendering.
Related to "Bundle All VG Products"
This plugin allows to modify spline/shape objects.
Useful for optimize and refine shapes.
Also it supports to create a dash from any spline.
This is texturemap –
you can use only one material to randomize base color or
other texturemap and apply new to
nodes, faces or IDs of object faces.
InsertShape plugin – is like native ShapeMerge but on steroids!
It's much more correct and functional because of clever algorithms.
Using InsertShape you will get clean and predictable results.
This modifier allow to set planar mapping of selected polygons
and orient map by selected edge or by maximum (minimum) length of edges in each polygons.
Easy to organize and use 3ds Max models, materials, textures and lights.
Merging models, materials, bitmaps and IES using drag&drop.
Interactive rendering previews for materials and IES photometric files.
Show native previews for 3ds Max files, HDRI & etc.
Support to Substance textures
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