|3ds max compatibility||
3ds Max 2013-2017 (x32 & x64)
Unlimited rendernodes included
How i can install a VG plugin?
Copy a file related to your version of 3ds Max to directory “plugins”.
For example: copy a file *_2017×64.dlm to directory “C:\Program Files\Autodesk\3ds Max 2017 x64\plugins\”
If you receive an error message
If you have error message when start 3dsMax:
Copy next Qt libraries: QtCore4.dll, QtGui4.dll and QtXml4.dll to the 3ds Max root directory.
(For example: “C:\Program Files\Autodesk\3ds Max 2012\”)
You can download it by the link: https://3d-kstudio.com/downloads/qt.zip
Where i can find a request code for Vg plugin?
For modifier plugins:
Apply a VG modifier to any object of scene.
For textureMap plugins:
Place a VG texture to Material Editor.
2) Open a rollout “About”
Is it possible to use a VG-plugins on render nodes without license keys?
Yes – each plugin contains a **_net.dlm file – a network version of the plugin.
You can install it to any computers without registration for distributive rendering.
Related to "Bundle All VG Products"
InsertShape plugin – is like native ShapeMerge but on steroids!
It's much more correct and functional because of clever algorithms.
Using InsertShape you will get clean and predictable results.
This modifier allow to set planar mapping of selected polygons
and orient map by selected edge or by maximum (minimum) length of edges in each polygons.