This plugin allows to modify spline/shape objects.
Useful for optimize and refine shapes.
Also it supports to create a dash from any spline.
|3ds max compatibility||
3ds Max 2013-2018
unlimited rendernodes included
Copy a file related to your version of 3ds Max to directory “plugins”.
For example: copy a file *_2017×64.dlm to directory “C:\Program Files\Autodesk\3ds Max 2017 x64\plugins\”
If you have error message when start 3dsMax:
Copy next Qt libraries: QtCore4.dll, QtGui4.dll and QtXml4.dll to the 3ds Max root directory.
(For example: “C:\Program Files\Autodesk\3ds Max 2012\”)
You can download it by the link: https://3d-kstudio.com/downloads/qt.zip
For modifier plugins:
Apply a VG modifier to any object of scene.
For textureMap plugins:
Place a VG texture to Material Editor.
2) Open a rollout “About”
Yes – each plugin contains a **_net.dlm file – a network version of the plugin.
You can install it to any computers without registration for distributive rendering.
50 shapes for using in 3ds Max 9 and above.
Ready for using with
free plugin “Sweep Profile”.
This modifier allows to set boolean operation on spline/shape objects
InsertShape plugin – is like native ShapeMerge but on steroids!
It's much more correct and functional because of clever algorithms.
Using InsertShape you will get clean and predictable results.
This modifier allows to create outline of selected spline shape and remove intersections