FilePathFinder PRO Update HistoryAugust 12, 2009
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FilePathFinder PRO v.3.9.15
- New features:
- Adds ability to reorder Search directories with drag&drop.
- Adds ability to set Default Renderer for Batch Rendering.
- Modified features:
- Display xRefs in tree mode.
- Merge materials for xRef Objects.
- Now you can add Custom Dependencies with drag&drop.
FilePathFinder PRO v.3.6.16
- Bug fixes:
- Fixes a bug with rendering of 3d models.
- Fixes a bug with starting the “FilePathFinder PRO” on some computers.
FilePathFinder PRO v.3.6.12
- New features:
- Displaying embedded to 3ds max files thumbnails.
- Adds ability to use custom studio for rendering the 3d models and materials.
- Adds ability to include\exclude models by extension to batch rendering
(by default is it 3ds Max,VrayProxy, Mental Proxy, 3ds, obj). - Bug fixes:
- Fixes a issue with flipping the thumbnails for max and video files.
FilePathFinder PRO v.3.6.02
- New features:
- Some changes for Preferences dialog.
- Modified features:
- The new improved system of search for asset files.
- Bug fixes:
- Fixes some minor issues for batch render.
FilePathFinder PRO v.3.5.45
- Fixes issue with hide/freeze Command Panel after relink&collect the asset files.
FilePathFinder PRO v.3.5.40
- Adds support to 3ds Max 2012.
- Adds support to Substance Textures.
- Adds ability to render thumbnails for 3ds, fbx, obj, vrmesh(Vray Proxy), mib(Mental Ray Proxy) files.
- Some changes for Dark theme interface.
- Fixes issues with memory leaking with render thumbnails.
- Fixes some minor issues with utility “Batch Render&Relink”
- Fixes issues with loading render-preset files for render thumbnails.
- Fixes issues with autosearching asset files for render thumbnails.
FilePathFinder PRO v.3.5.31
- Now a batch render and search , collect and relink the files in batch mode is done via the utility “Batch Render&Relink”.
- You can change the paths in xRef-files without opening the file (available for max 2010 and above)
- Adds the ability to translate path to local or network, including the output files.
- Dark theme.
- Fixes a bug with render thumbnails for 3ds max 2010&2011.
- Fixes a bug for 3ds max 2011 when working with Slate Material Editor.
Note:
- 3ds max 9 now is not supported.
This update requires a new license key.(update is free)
FilePathFinder PRO v3.3.40
- Increase speed of loading thumbnails.
- Fixes issues with relinking V-Ray environment maps.
- Fixes issue occurs on some computers when running utility.
FilePathFinder PRO v3.2.70
- The Utility “Render Thumbnail” is Updated.
- Adds the ability to render all materials and textures in the Material Library.
- Adds the ability to specify size for the thumbnails rendering.
- Adds the ability to use for models rendering the renderer settings from the scene.
- Adds the ability to use for models rendering active viewport.
- Adds the ability to specify custom view for models rendering .
- Fixes the issues for auto detection compatible render-preset for Models Materials and Material Libraries.
- Now with the utility supplied three render-presets(For Scanline, Mental Ray and Vray), but if you use a different renderer, you can add your own render-preset.
FilePathFinder PRO v3.2.68
- Fixes issues with Removing Links
FilepathFinder PRO v3.2.64
- Fixes issues with cancel dialog for 3ds Max 2011 when run collect asset files.
- Fixed issues with cancelling Collect Files operation.
FilepathFinder PRO v3.2.61
- Fixes some issues with working in not saved 3ds Max file
- Fixed a bug with Vray SP5 and above where in the list of texture files were shown Render Output Files
FilepathFinder PRO v3.2.55
- Fixes a bug at collection the files in version 3.2.53
- Fixes the issues with collection the files without extensions
- Adds the ability to check for Updates at Startup the utility
FilepathFinder PRO v3.2.53
- Fixes a bug at frequent the opening/closing FilePathFinder
FilepathFinder PRO v3.2.50
- Adds ability to auto fix Texture paths for new merged objects on fly (if possible and needed)
- Adds “Post-Open Script” Section in Batch Mode
- Adds hotkey for removing links from scene by Delete-key
- Fixes some issues with Replacing Objects
- Fixes some other minor issues
FilepathFinder PRO v3.2.33
- Adds support for Max 9SP2 (32-bit and 64-bit)
FilepathFinder PRO v3.2.28
- Adds support for Max 2008 (32-bit and 64-bit)
- Adds ability to change path for cache files
- Some Interface changes
- Fixes some issues with creating new materials in Max 2011
- Fixes some minor issues
FilePathFinder PRO v3.2.16
- Fixes some issues with collecting preview thumbnails
- Fixes a problem due to a bug in Max 2011 with decimal divider
FilepathFinder v 3.2.12
- Adds compatibility to Slate Material Editor
- Adds helper tool for placing objects
- Adds ability for standard method of drag&drop the files with Shift-key
- Adds ability to rotate objects clockwise with Control-key and counter clockwise with Alt-key
- Adds ability to render preview for 3ds max scenes with “Render Preview” tool
- Adds ability to search, relink and collect files included to the Material Library files
- Adds ability to collect preview thumbnails with source files
- Adds ability to remove maps by links from scene
- Fixes bug for 3ds max 2010 and 2011 versions that arising because of wrong preservation the Custom Dependets Files in these versions of 3ds Max
- Fixes some issues with dragging material libraries onto objects and into the Material Editor
- Fixes some issues in 3dsMax 2011 with dragging objects onto viewport
- Fixes issues when user has installed egzMaterials
- Fixes issues with the correct designation the texture size when using different System Units and Display Units
FilePathFinder Pro v3.1.40
- Adds ability to easy drag several 3d models into the scene
- New convenient methods of merging and placing the objects in the scene
- Adds ability for adding files to list by drag&drop method
- Fixes some issues with russian file-names
FilePathFinder Pro v3.1.32
- Sped up loading of thumbnails
- Adds ability to collecting files included in IFL
- Changed the location of the button “Add Files to Project”
FilepathFinder v 3.1.27
- Adds ability to drag files of materials (“.mat”) on objects in viewport and into the Material Editor
- Adds filter for Images and Not-Images Files
- Fixes issues with speed for Showing Files in List with filter
- Fixes issue occurs on some computers when running utility
FilepathFinder v 3.1.15
- DotNet interface
- Image preview list
- Image preview for Mental Ray Proxy, Vray Proxy, Ies,Material and xRef (if to them exist preview image)
- 3 modes to display files – Details, Details with Thumbnails and Thumbnails
- New methods of collection of files – via clipboard and drag&drop method
- Ability to add bitmap files, proxy, Ies, materials and other files to the project
- Ability to create new materials
- Creating Multimaterial with dragging of several images
- Texturing of objects and subobjects
- Ability to change setting for texture before or after the creating of material
- New Render Preview Tool
- Fixes issues with retargeting of Custom Dependents in Asset Tracking
- Object selection has been accelerated (up to 100 times!)
- “Transparent” demo-version
FilepathFinder v2.5.40
- Adds “Show in Viewport” function
- Adds shortcut “Resolve All Files with Status #Found” by F3-key
- Adds shortcut “Set Path” by F6-key
- Adds dynamic displaying in the list “External Files” at input of a mask of a required file in the field “Find”
- Fixes issues with conteiner files in 3ds Max 2010 without “Deep Relink” function
FilepathFinder v2.5.08
- Fixes issues with retarget files speed
- Fixes issues with “Image view” mode
FilepathFinder v2.5.00
- Adds “Batch Mode” for external files over many Max files correction
- Adds an ability to collect external files from many Max files with the “Batch Mode”
- In “Batch Mode” User can:
- -To collect files into the same with the Max file folder
- -To collect external files into the Max file subfolder
- -To collect external files into one folder
- -To collect external files into subfolder named as Max file
- Fixes some interface issues
- Fixes some issues with the demo version
FilepathFinder v2.4.58
- Removes some restrictions from the demo version.
- Fixes issues with the updating of external files when adding xRef and when “Refresh at Start” is off.
- Adds ability to work with unsaved max file.
FilepathFinder v2.4.54
- Correction for copying the animated MentalRay Proxy files.
- Now preview are copied together with MentalRay Proxy files.
FilepathFinder v2.4.50
- FilePathFinder settings are now saved when installing new versions.
- Adds shortcut “Edit bitmap” by F4-key
- Adds «Make Report» function.
- *Adds «Deep relink» function.
- *Notes
- By default «Deep Relink» function is off.
- Use «Deep relink» function only if the standard method of the path to your files not relinking.
- This method is somewhat slower.
- If you still have to use «Deep relink» function, please create and send the developer a report about your problem.
FilepathFinder v2.4.25
- Adds “View Files-List by Selection” filter
- Fixes same interface issues
FilepathFinder v2.4.16
- Adds “View Files-List by Filetype” filter
- Adds “Check for Update” function
FilepathFinder v2.3.8
- Selection of objects is accelerated (max selection time 5 sec. Tested on scene with 35 000 objects)
FilepathFinder v2.3.65
- Fixes a finding of textures and a select of objects on textures containing in objects.
- Selection of objects is accelerated
- Rename filename by F2-key (shortcut only)
- Rename filepath + filename by ctrl+F2 (shortcut and menu)
FilepathFinder v2.3.2
- Adds Image Preview for bitmaps
- Fixes Image preview
- Fixes Resize “File Collector” rollout by height
- Adds “Check up files with invalid paths” function for external scene files
FilepathFinder v2.2.4
- Adds “Duplicate compare” dialog for “Copy to” menuitem
- Fix save/restore Selection files in Files-List
FilepathFinder v2.2.0
- Change multiply files in “Browse” menu
- Open selected bitmaps in your editor (set-select for program in submenu)
- Resize “File Collector” rollout by height
FilepathFinder v2.1.0
- Fixes an error when starting in Max 2008
- Adds ‘Place to Material Editor’ function
- Adds full refresh for external scene files by CTRL+Clicking on the ‘Refresh’ button
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