Forum Replies Created
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Try version 3.37.91
Please note that if textures are not found, you may also get black renders. In some cases, relative paths will also not be accepted as valid.Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Please try version 3.37.90
Thanks for your feedback.Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Hello
Arnold renderer always fails
What is mean “fails”?
What version of 3ds max and Project Manager are you using?
Could you please describe more about the problem?Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Version 1.12 has a new option “Group by extension”
March 17, 2025 at 01:29 in reply to: Thumbnails in the material gallery are displayed in very low quality. #44282Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009It shouldn’t freeze. It looks like a bug. Please generate a bug-report.
March 16, 2025 at 09:31 in reply to: Thumbnails in the material gallery are displayed in very low quality. #44276Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Just drag the image to the material/render preview or use the auto-assign preview tool. Note, that these options are available only for material libraries, not for scene materials.
https://3d-kstudio.com/tutorials/auto-assign-preview-for-3d-models-and-materials/
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Please generate the support request.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.
Thanks for your feedback.
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009The updated PBR Material Generator 1.05 now supports suffixes, allowing you to ignore specific parts of file names when grouping textures.
🔹 What does this mean?
You can now specify a regular expression to ignore suffixes, such as _[0-9]*k, ensuring that textures are correctly grouped regardless of their resolution.
“_[0-9]*K” is default value. You can add custom suffixes.Example:
If you set the suffix to _[0-9]*k, the following files will be automatically grouped together:
✅ TilesOnyxOpaloBlack001_COL_1K.jpg
✅ TilesOnyxOpaloBlack001_DISP_1K.jpg
✅ TilesOnyxOpaloBlack001_GLOSS_1K.jpg
✅ TilesOnyxOpaloBlack001_NRM_1K.jpg
—–
✅ TilesOnyxOpaloBlack001_COL_2K.jpg
✅ TilesOnyxOpaloBlack001_DISP_2K.jpg
✅ TilesOnyxOpaloBlack001_GLOSS_2K.jpg
✅ TilesOnyxOpaloBlack001_NRM_2K.jpgThis helps avoid confusion with different texture resolutions and makes material organization more efficient.
The update is available now! 🚀
Thanks for your feedback!
[Resolved]
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Try to reset PBR settings
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Sounds interesting. Thanks for idea!
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Hello.
Don’t miss FAQ section where this question already answered https://3d-kstudio.com/support/faq/#8006
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Rendering for multiply materials library is supported since first version.
Just add files to Batch Render or render materials directly from Project ManagerFebruary 21, 2025 at 07:56 in reply to: Installation ERROR message- unable to convert 2016 to type :string #43997Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Batch Render&Relink doesn’t support 3ds Max 2015 since version 2.01.02
And Project Manager since version 3.20.02.
Just upgrade 3ds Max to version 2016 or newest and use the latest version of Project Manager/Batch Render&Relink[Resolved]
Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 2009Just create a custom Material Template
February 21, 2025 at 02:12 in reply to: Installation ERROR message- unable to convert 2016 to type :string #43991Oleksandr Kramer
ModeratorPosts: 262Threads: 1195Joined: Aug 20093ds Max 2015 doesn’t supported