Forum Replies Created
- Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009
Hi
Check options 2 and 3 of this answer
Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009At first, you can try to click right-mouse button after finishing placing or press the escape key.
It looks like you don’t finish placing.Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Try to install/reinstall the latest updates for 3Ds Max
If this won’t help generate the support request.
You can find this option in the main 3ds max menu “Project Manager” ==> Create Support Request.
Also, please send a video of the process of merging.Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009- Open a scene with xRef-files
- Select xRef file and Rename it using the menu-item “Rename Link&File”
- If the scene contains a few xRef files, you can also use Advanced Asset Rename tool
- Select xRef files
- Open Advanced Asset Rename tool using F2 or from menu Tools => Mass-Rename Tool
- Check Rename on Drive
- Print “materials.max” to Find field and “materials-2024.max” to Replace field
- Press Apply button
- Add files that contain xRef scenes
- Turn on the option “Find&Replace”
- Print “\materials.max” to Find field and “\materials-2024.max” to Replace field (I recommend to use slash before filename)
- Press START button
- Please note that this function doesn`t rename xRef files on drive, and you should do this manually
You can do this on from the next methods
1) Just rename xRef files2) Rename xRef files using Mass-Rename Tool
3) Rename using Batch Relink tool (shipped with Project Manager)
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Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009This feature currently is available in Project Manager.
Later it will be added to Materials Manager also.Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Hi
As I understand, you want to rename a material library file?September 23, 2024 at 14:10 in reply to: Batch Relink: Search Textures in Folders Matching 3Ds Max File Names #42758Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009- Add files/directories with 3ds max files
- Add directory or several to search textures
- Turn on the “Relocate Links” option (optionally – use if previously you relink textures to incorrect path)
- Open the dialog “Search Directories Filters”
- Switch to “Include” and add <filename> to the list
- Hit START button
Using the last version, you can use the option “Search Directories Filter” with filter <filename>
This allows you to search textures in directories with the same name as 3ds max file.
The advantage will be given to folders with the same name as the 3Ds Max file.Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009- Merge using double-click on 3D file
- Merge using the menu-item “Merge with default 3Ds Max Dialog” from the right-click menu “Merge”
- Hold the SHIFT key when dragging a model.
Such models should be merged using one from methods, described here
https://3d-kstudio.com/support/faq/#10728And this article also might be useful, I hope: Merge and Manage 3D Models using Project Manager
https://3d-kstudio.com/tutorials/working-with-models-project-manager/September 12, 2024 at 18:09 in reply to: Save/Export Selected / Saving Assets with the object name #42636Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009This is a path where assets will be stored.
To change assets filename, use the tab “Asset Tracking” on the Project Manager windowSeptember 6, 2024 at 16:47 in reply to: Question about relinking maps in a 3D models library using Project Manager and Batch Render&Relink #42561Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Check if you turn on the option “Recursive subfolders” and add valid paths for search in
September 6, 2024 at 16:41 in reply to: 3dsMax freezes when importing 3d models from project manager #42558Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Please generate the support request.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.
Also, attach a few from models, that merged slowly.
Thanks for your feedback.September 6, 2024 at 12:27 in reply to: 3dsMax freezes when importing 3d models from project manager #42554Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Just turn off the Auto-Relink options in the Preferences dialog
Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Currently, 3ds Max’s Project Manager archives files in ZIP format by default, and there isn’t an option to directly archive to other formats like 7z or tar.gz from within the software.
If you need to archive in a different format, you would typically need to extract the ZIP file and re-compress it using a tool that supports your desired format, such as 7-Zip or a similar utility.
As for creating an archive folder with the same structure as the ZIP without compressing, Project Manager does not have an option to create an uncompressed archive. The tool is designed to package all the necessary assets and files into a compressed ZIP file for easy sharing and portability.
Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009Please generate the support request and describe all process step by step.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.August 14, 2024 at 15:34 in reply to: 3dsMax freezes when importing 3d models from project manager #42289Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009- Use the latest version of Project Manager
- Turn off the options “Auto-Relink…”
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