Viewing 15 posts - 91 through 105 (of 170 total)
  • #23853
    Posts: 254
    Threads: 1088
    Joined: Jan 1970

      1. It would be super helpful, if an object was automatically assigned to a favorite once it was assigned to a subfavorite.

      Soon Favorites will receive the ability to show files in subdirectories. So you will able to watch files in subcategories.

      2. Choose any favourite from list.

      Thanks for idea – I’m adding this to wishlist

      4. … So you can have two or even more thumbnails generated by PM.

      PM allows linking multiple thumbnails to one asset during batch rendering.
      Also as I understand you want what last rendered thumbnails used for default preview instead existing preview. But existing preview must also keep in the asset’s gallery. I think that this is also possible.

      Thanks for your ideas!

       

       

  • #25156
    Holger Drechsler
    Participant
    Posts: 1
    Threads: 1
    Joined: Jan 1970

      Very interesting to read the wishlist. In the answers of Alex I learned something new about Project Manager. My wish would be a help file, which holds more information. The current one is more or less a list of features and functions. I would like more information because not all of the user interface is self-explaining.

      Another wish: In the Material browser you see some information for the selected material on the bottom of the windows (name, type, bitmaps…)

      Could you please add some information on the saved modifiers? Thanks a lot for this great utility!

  • #27825
    Edson Sanchez
    Participant
    Posts: 0
    Threads: 8
    Joined: Jan 1970

      Favorites in alphabetical order please.

      [Resolved]

  • #27826
    Posts: 254
    Threads: 1088
    Joined: Jan 1970

      You can order Favorites manually using CTRL+UP/DOWN keys

  • #27827
    Posts: 0
    Threads: 4
    Joined: Jan 1970

      Very good ! Aproved

  • #27828
    Posts: 0
    Threads: 4
    Joined: Jan 1970

      I would find excellent tutorials on how to organize the library and look for lost maps, this would help the user a lot.

  • #27831
    Posts: 254
    Threads: 1088
    Joined: Jan 1970
  • #29477
    Nuno Moser
    Participant
    Posts: 6
    Threads: 3
    Joined: Jan 1970

      To be able to see on the library what modifiers have a certain material.

      [Resolved]

    • #29494
      Posts: 254
      Threads: 1088
      Joined: Jan 1970

        Thank you for your idea.

        Add this feature to the wishlist

  • #29482
    Patrick Gavin
    Participant
    Posts: 0
    Threads: 1
    Joined: Jan 1970
    • #29492
      Posts: 254
      Threads: 1088
      Joined: Jan 1970

        @patrick_gavin

        Thanks for the great idea!

        I’ll add this feature to the nearest version.

         

    • #29533
      Posts: 254
      Threads: 1088
      Joined: Jan 1970

        @patrick_gavin, @nuno

        Done!

        Try version 3.12.25

        Now Project Manager supports mapSource for V-Ray PBR materials and displays a list of modifiers linked to the material.

        You can download it from the dashboard.

        Auto-updater will be triggered in a few days if there’s no critical issue found.

        Thanks for your ideas!

        Adds support to mapSource for V-Ray PBR materials

        [Resolved]

  • #29514
    seam Huang
    Participant
    Posts: 1
    Threads: 3
    Joined: Jan 1970

      show directories in the listview

  • #29588
    Edmar Cortez
    Participant
    Posts: 0
    Threads: 3
    Joined: Jan 1970

      Hi Alex

      When im re-saving a model, from the explorer  the save/export selected window give a object name saving option, so if i want to replace my model i have to copy the name from my file in the folder so i can re render the thumbail with the new changes, is it possible to put on the file name, the actual name of the file so it automatically replaces it?

      Thank, regards.

      [Resolved]

    • #29592
      Posts: 254
      Threads: 1088
      Joined: Jan 1970

        Maybe you mean a function like replace/update selected file ?

         

         

  • #29605
    Edmar Cortez
    Participant
    Posts: 0
    Threads: 3
    Joined: Jan 1970

      YES! Exactly i didnt know how to explain it .

  • #29606
    Edmar Cortez
    Participant
    Posts: 0
    Threads: 3
    Joined: Jan 1970

      I dont know if its already on the software?

    • #29607
      Posts: 254
      Threads: 1088
      Joined: Jan 1970

        This capability is added to the version 3.12.31

        Find it near the option “Save/Export Selected”

        Select one 3ds max file for replacing, the model(s) for saving and press “Replace/Update Selected 3ds Max file”

        Update/Replace selected 3ds max file

  • #30416
    Steen Iversen
    Participant
    Posts: 1
    Threads: 2
    Joined: Jan 1970

      Hi Alexander,

      I cant read everything. So I am sorry if that you have it answered.

      Can we have simple fast merge. Just like 3ds max merge but to select all objects and place them in a group in the 0.0.0 . The standard merge needs to do more clicks and regular merge is slow with big files .

      Would that be possible – like Fast Merge or Speed Merge option .

       

      Tnx,

      Dobromir

      Kompan

  • #31582
    Paulo Rosario
    Participant
    Posts: 0
    Threads: 1
    Joined: Jan 1970

      Hi Alexander.

      So, I’d like to ask if there is any way to force Batch&Relink to save elements when generating thumbnails.
      Here’s the thing:
      As a 3D modeler, I’d like to use Project Manager to keep my models organized, but I’d also like to use it to generate preview images from several models without to have to open each file.
      I know that’s perfect possible to render files right now, but there’s no way to save elements too.
      So that’s why I’d like to have a way to save elements together, so that I could make some adjustments later.

      That product (https://www.splinedynamics.com/product/overnight-batch-render/) has the ability to save the elemets and so on, but I’d have to open the file, place the light setup, place my model, decor stuff. The only thing this thing automate is to render several files and save elements.

      Batch&Relink is a lot more powerfull, since I can set a custom studio setup to render my files.

      I know that’s not the main function for wich you product where developed.
      But I’d like to know if you could add this funcions:
      Save Elements and save those files in a specific path. The name of files should be get by any atrributes (object name, for instance).

      Would it be easier to add by script?

    • #31611
      Posts: 254
      Threads: 1088
      Joined: Jan 1970

        This feature can be added using API

        Create render-preset with desired render-elements and add the script for setup desired paths to files.

        if BatchPostScript != undefined and BatchPostScript.GetMode() == #BeforeRender do (
        /* turn on render-elements */
        /* set desired path to render-element */
        )

         

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