Forum Replies Created
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Please generate the bug report (utility menu “Help” ==>> “Create support Request”
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009The “Quick-render” included to Trackscripts pack.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Please generate the bug report (utility menu “Help” ==>> “Create support Request”.
Include the details from the message.Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Sorry, but now this ability is not available.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009I did remove this ability and not planning to return it.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009This is a limitation for the Demo.
Some files rendered with resolution 100×100 px.Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Please try the latest version.
Thanks for feedback.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Hi, Antanas.
Please attach you theme.
Thanks for feedback and congratulations.
Merry X-mass and Happy New Year!
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009The reason why I use these names.
The directory can contain the texture, whose name matches the file name.
To save an existing file, I use the name for preview such as “scene name + extension + jpeg”.
Sorry, but I do not see the important reasons for the use of thumbs in this form, as you suggest.Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Fixed!
Please update the Project Manager to latest version
Thanks for feedback.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Sorry, but i don’t plan for add this option.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009This is a known issue
I will be working for solve this.
Please attach the scene with rigged model here or sent it to email.
Thanks.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Hi, Jérôme.
Excellent.
I move the question about rigged models to new post.Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Solution – change the state of the “Material Merge Options” to any another and back.
Or close the 3ds max and remove the ProjectManager.ini file.As a rule the path to scripts is located here:
“C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\20XX\ENU\scripts\TrackScripts\ProjectManager\”
Thank to Joe for help!