Forum Replies Created
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009The reason why I use these names.
The directory can contain the texture, whose name matches the file name.
To save an existing file, I use the name for preview such as “scene name + extension + jpeg”.
Sorry, but I do not see the important reasons for the use of thumbs in this form, as you suggest.Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Fixed!
Please update the Project Manager to latest version
Thanks for feedback.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Sorry, but i don’t plan for add this option.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009This is a known issue
I will be working for solve this.
Please attach the scene with rigged model here or sent it to email.
Thanks.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Hi, Jérôme.
Excellent.
I move the question about rigged models to new post.Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Solution – change the state of the “Material Merge Options” to any another and back.
Or close the 3ds max and remove the ProjectManager.ini file.As a rule the path to scripts is located here:
“C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\20XX\ENU\scripts\TrackScripts\ProjectManager\”
Thank to Joe for help!
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009All right – i receive the report.
Please find me on skype: alexkstudio for faster solve the problem.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Please generate the bug report (menu “Project manager” ==>> Create support Request)
Thanks for feedback.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Please place the files from attached archive to folder “\TrackScripts\ProjectManager\Controls”
As a rule this folder located by this path “C:\Users\USERNAME\AppData\Local\Autodesk\3dsMax\20XX\enu\scripts”
Thanks for feedback.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009The bug is fixed – please download updated archive.
Thanks for feedback.Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Please attach your render studio.
Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Menu Customize->Customize user interface
July 3, 2014 at 21:23 in reply to: Vray proxy export with materials – all objects in single file #9746Oleksandr Kramer
ModeratorPosts: 261Threads: 1187Joined: Aug 2009Try the Project Manager – it can import the objects from file as Proxy with auto-attaching the objects and assigning the multimaterial.