Forum Replies Created
- Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009
SQLite not requares any knowledges for using.
It used by default and installed with Project Manager.
Simple install and use the plugin.October 21, 2015 at 01:18 in reply to: Is there a way to (quickly ) filter models with missing textures? #9896Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009It will be fixed in the next update of PM.
Thanks for your patience.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009The file is read-only or you don’t have right to rewrite file.
Unchek the read-only flag for files.
October 20, 2015 at 01:49 in reply to: Is there a way to (quickly ) filter models with missing textures? #9894Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009No fast way for this.
Relink in the batch mode and after go to directory “TrackScripts[PLUGIN]tempLog” and see the section “After_Relink” into the last file “Batch Relink TIME.xml”.Of course logging must be turn on.
You can find this option on menu “Customize=>Keep a log-file”.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009There is another question:
I tag the jpg files with tags like “interior, furniture, sitting, chair, side,hq,classical,european” i am really curious of how searching is handled in Project manager… Does it search tags?
The last version of the “Project Manager” supports writing and search for tags and comments from the image files.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Good idea.
Maybe i will make this in search/filter functions.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 20091) Sorry – i cannot reproduce this – all files is showing.
What version of plugins you used? Maybe you need update to latest version.
2) The searching by description now work only with 3d files.
But i planning add the the ability to searching the images by tag and description.
3) In this case a maps will be relink on the fly.
4) When you save the model to library the maps save to subfolders with model’s name. It so as always.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Now you can remove maps so:
Open the scene and change the tab to “Asset Files”.
Select links for removing and choose the menu item “Remove links from scene”.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Дайте права на запись и изменение файлов пользователю или верните параметр useUserProfiles=1 в файле InstallSettings.ini.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Fixed in version 2.22.07
Please download latest version.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Please select the Material library file for saving the material from selected objects.
This is a incorrect message – soon i fix it.
Thanks for feedback.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Please see this FAQ section.
Soon i will add ability for adding custom file type from filters menu.
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Thank you for your bug-report
Soon it will be fixed.
In spite of the error the license is already applied.
Please download the full version of the plugin from the site – now you use the demo-version.
Note: you must be logged in to download the full version.Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Thanks you for using and ideas!
Oleksandr KramerModeratorPosts: 258Threads: 1145Joined: Aug 2009Now you can use the script “Save Objects to Files“.