TrackScripts




rus | eng


Check for news, ask questions and make propositions at our forum.

See also:


Download ScriptsPack

Installation:

    Unpack archive on a hard disk
    Start 3dsMax
    In the menu Maxscript choose Run Script.
    Choose TrackScripts.mzp
    Restart 3dsMax
    For scripts search in the menu Customize > Customize User Interface > Toolbars > Category: Track

Customise user interface


Version Requirement: The most scripts in this pack was tested in max 2009.
The working in earlier versions is not guaranteed.

Note: Perhaps some of the scripts will work in earlier versions of 3dsMax.
To do this you must install the free plugin Avguard MAXScript Extension Package.
Beginning with the 2008 version AVG included in 3dsmax.


Max File Viewer
Utility for viewing max files and the creation of a preview.
The transition between files is carried out either by double-clicking the file name or with arrow on the side list.
Checkbox Adv. on the top indicates whether to add to the list files for that already have previews.
Be careful when you use the button “Delete” – after it pressed file who choosen and open will be deleted from hard drive!
But before deleting warning appears on the disposal with the possibility of cancellation.

Top

AutoSave
The copy of the open file is saved with the specified time interval in the folder “AutoBack”.

Fix XFrog
Allows correct errors when errors Vray scenes with imported trees Xfrog.
Selects object Xfrog and answer “Yes” to a proposal to
save the scene and no problems from a Xfrog tree.
Top

VRayProxy show as box

ConvertToBaseObject
Converts all selected objects in the Edit Poly or Editable Spline
depending on the class of the selected object.
Instances links will be saved.
Easy to use in the quad menu.

Top

FixUtilities
A set of tools to find problematic objects and materials of scenes.
* Added the possibility selection materials with reflect, refract, displace and interpolation.
“Missing UWV” function based on script from Alex Cooper


Top

MultimatName
Script to rename the submaterials or the names of the MultiMaterial in the active slot Material Editor.
Name fields are filled in the names of the same name submaterials,
provided that there is no syllable in the name of «mate» and the name of non-empty.

With ctrl-key handled all multimaterials of scene.
With shift-key submaterial name is taken from the field name.
By default, processing is performed only for one multimaterial to ensure
that it was easier to control the process of renaming.
Top

InstanceMatByName
Select material in Material Editor and run script InstanceMatByName.
All materials with same class and name will be convert to instance.
Top

EffectsChannelSet
Script for management ID of materials and the objects, and also for the assign wirecolor of objects.
Also automated creation
MultiMatteElement for Vray renderer
or MatteRenderElement for Mental Ray renderer.
EffectsChannel v1.2
-Adds ability for randomize the material-id for selected objects.
EffectsChannel v1.3
-Adds ability for assign id for user choosen slot in Material Editor
-Adds ability for assign id Only for submaterials
-Adds ability for assign id Only for root materials
-Adds ability for assign id for All levels material
-Fixes issues with VrayMtlWrapper & Vray2SidedMtl
EffectsChannel v1.32
-Adds support for Mental Ray renderer.

Top

Render RenderElements
The script for the making colored masks in reflections.
Color nonreflective material is given at random.
The threshold of reflection color defined by the user.
Before rendering Materials with a chosen color will be converted to the absolute mirror.


Top

VrayCamLister
Its a simple script for VRayPhysicalCameras management in your scene.

Top

VrayScatter List
The script to simplify working with multiple objects VrayScatter (details about the plugin can be found here).
*Added a new rollout in which are collected in a list of all properties VrayScatter.
Of the features of the script is worth noting the possibility of creating a simple to use preview VrayProxy.

Top

Export Mesh to VRayProxy with material

Top

QuickMat

Top

Show Map in Viewport
Allows you to include the display of textures in viewport appointed to the diffuse color of material.
When you press shift the display is switched off.

Top

SaveMaterialToLibriry
Save the material from the active slot in the library:scripts/TrackScripts/QuickMat

Assign Material to selection”
Allows you to assign material from the active slot for the selected objects, even if you close the Material Editor.

Get Material From Selected”
Places materials from selected objects to the Material Editor.
Top

Select by Material
Selects unhidden and not frozen objects with the material or with texture from active Medit slot, if necessary, opening the groups.
Use ctrl-key for adding objects to current selection.
Use shift-key for select visible, hidden and frozen objects with material from active Medit slot.
Top

Copy Material and Modifiers
Apply to selected objects a material from picking in viewport object.
Use shift key to copy modifiers.
Top

Select by Material
Script fo select objects with Material or texture from Active Material Editor Slot
By default will be select only for visible objects
You can use Shift key for select Hidden and Frozen objects
With Control key uoy can add new selection to current selection
Top

Isolate Selection
Written for the replacement of the standard which is not correct work with frozen objects and xRef.
Top

Save Restore Selection
Allows you to save the set of selected objects.
The set is restored in the absence of singled out or when you hold the keys SHIFT
Use CTRL key to adds to previously saved set of selected objects.
Use ALT key to deducted from a previously saved set of selected objects.
Top

Cycle Coordinate System
Allows you to quickly switch between a standard coordinate system mode «View» and «Local»
at work on the upper level of the facility or «Parent» when using subobject.
Convenient to assign to the shortcut .
1st gear translates the coordinate system to the «View»,
2-nd offers select an object on which will be oriented coordinate system.
Top

Set Selection Filter
Very useful script.
Script for quick set the Selection Filter.

Allows you to create custom filters

for Classes (for example-Box), for Superclasses (for example-Geometry),
Modifiers, Materials, Vertex count or Instanced objects.

Top

QuickSelect&Rename


Top

Sweep Profile
Script for a quick and convenient applying of profiles to shape with a modifier Sweep.
Included to Trackscripts pack with the 40 prepared to using architectural profiles.

Top


Download ScriptsPack
Top


Tags: ,

54 Replies

  1. Mikhail Suvorov Sep 15th 2009

    Hi!
    I couldn’t install FixUtilities properly. I got a fault:

    Type error: Call needs function or class, got undefined

    In the following string:

    SysTempDir = getFilenamePath (getThisScriptFilename())

    of installTrackScripts.ms

    May be this is because of version incompatibility? I have 3D Max 7…

    Thanks for Your reply.

  2. Alexander

    Hi, Mikhail.
    The most scripts has tested on max 2009.
    Maybe they will work in earlier versions of 3dsMax.
    Some of the scripts require a free plugin Avguard MAXScript Extension Package.
    Beginning with the 2008 version AVG included in 3dsmax.
    Link for your version
    AVG for other versions of 3dsMax your can find here: maxplugins.de

  3. Many thanks for this pack.

    In particular the object & material effects ID is something I’ve been trying to find for some time.

    However is it possible to get the material ID to work on all selected objects, and not just ones in material editor?

    The ‘Only MeditMaterial’ check box is always greyed out?

    Thanks
    Nick

  4. Alexander

    Hello Nik.

    Yes – possible to make material id to all selected objects.
    But it only makes sense if you use the “Assign” with the shift key to randomise material id
    Otherwise, better to use the object id
    >> The ‘Only MeditMaterial’ check box is always greyed out?
    Now I activate this feature
    See new interface

  5. fernando Nov 25th 2009

    Many thanks sincerously this is most usefull pack of scripts a never seen.
    one think i dont know if its me but seems that SelectLinkedObjects.ms its not installed. thanks again

  6. Alexander

    Thanks – I forgot to add this script to pack.
    Now TrackScripts updated.
    But there is a faster way to select linked objects:
    Double-click the root object to select the object and all of its children.
    I start new blog post: Tips & Tricks

  7. Thanks a lot Alexander. That new option does it perfect now.

  8. Sorry to pester you, but one (or maybe 2 things)…

    it doesnt work with VrayMtlWrapper & Vray2SidedMtl

    unless you have an updated script?

    Thanks
    Nick

  9. Alexander

    All good Nick
    You are helping to move forward!
    see new interface
    EffectsChannel v1.3
    -Adds ability for assign id for user choosen slot in Material Editor
    -Adds ability for assign id Only for submaterials
    -Adds ability for assign id Only for root materials
    -Adds ability for assign id for All levels material
    -Fixes issues with VrayMtlWrapper & Vray2SidedMtl
    EffectsChanelSet updated and test on this material

    ————–
    Best regards

  10. Joshuachen Dec 9th 2009

    hello, i use your product “VrayScatter List”, but some problem during my work, it runs error, in 3ds max 9, the problem is “syntax error: at bad, expected,in line:r” and in 3ds max2009,the problem is also make me can not work, it told me that “Compile error: undeclared variable: vrayscatter”.
    How can i solve these problem? can you help me? If you know the way to solve the problem please email to me, thank you!

  11. Alexander

    The script VrayScatterList requires installed plugin VrayScatter.
    VrayScatter plugin page

  12. Thank you so much!

  13. themaxxer Mar 24th 2010

    hello alexander

    thanks for the great scripts!!!

    I have some problems with “Create Vray Proxy with Material”.
    I export the object via “Export mesh to Vray Proxy with Material” and when I want to load it with “Create Vray Proxy with Material” I get an error: “No “map” function for undefined”!
    what’s the problem? I have the *.vrmesh and *.mtl file in the same folder. I use 3dsmax 2010 x64.

    If you want a can give you a screenshot, but I need your e-mail.

    best regards
    themaxxer

  14. Alexander

    Thanks for the feedback guys!

    Hello themaxxer!
    I send to you my e-mail.
    also you can send mail to me from this page :
    http://3d-kstudio.com/contact

  15. Alexander

    Your issue is fixed
    Please install latest version
    http://3d-kstudio.com/download-manager.php?id=11
    Big thank for bug-report!
    P.S. Please restart 3ds Max after install new version

  16. Thanks Alexaner Your script is very help full

    Thanks again.

  17. Alexander

    Thanks Imran!
    I’m very glad that my scripts was usefull for you.

  18. Juliano Apr 28th 2010

    Hey man, thanks for the scripts, they are very useful. One question, is it possible to replace some of the sweep profile presets? this tool is very good, but it would be great if possible to customize some profiles.
    Thanks,

    Juliano Rocha – Brasil

  19. Alexander

    Hi Juliano!
    You can add\change custom profiles in the folder “TrackScrips\Section”

  20. Ferfecir Apr 28th 2010

    Thanks

  21. Juliano Apr 28th 2010

    cool, thanks man!

  22. Juliano Apr 30th 2010

    Hey man, thanks again for the scripts. It seems to me that one script is missing, this one:

    SetDisplayFilter.ms

    i got an error message when i try to run the script. The script “show map on/off” is not working too, but i found the script in the folder. is the same error of the other one, max says that can´t find the script.
    That´s it, thanks!

    Juliano Rocha – Brasil

  23. Alexander

    Hi Juliano!
    Big thanks for response!
    You helped me find a serious problem.
    Some scripts not correct worked, but i fix that.
    The SetDisplayFilter now not included to pack, maybe in future.

    In gratitude I wish to give to you one free version of FilePathFinder PRO
    Send to me id-file from same e-mail as you used for comment.

  24. Juliano May 2nd 2010

    Hey Alexander, that´s me again :)
    i was using the quick select & rename script, wich is very good, but it seems that the select and hide (the “H” is hide, right??) are not working. At least, when i select one of the texts and click S or H, nothing happens. In fact, sometimes it does work with select, but then if i change the text, it stills selecting the last text, not the new one. Am i doing something wrong? this is not the way to use it?
    thanks man!

    Juliano

  25. Alexander

    Hi Juliano
    See this short video
    Also i fix some issues with this script.

  26. HELLO!
    I am from china,I like your scrpts,but i dont’s install it
    install show”
    –Syntax error: at bad, expected <factor?
    –in line:
    –in file mzp,run in package c:\documents and settings\administor\desktop

  27. Please help me thank you
    I use 3dsmax9.0

  28. Alexander

    Hi!
    Install Service Pack for 3dsMax 9
    http://usa.autodesk.com/adsk/servlet/ps/dl/index?siteID=123112&id=2334435&linkID=9241178
    Also some scripts required for AVG plugin (it included to 3dsMax 2008 and above)
    http://www.maxplugins.de/max2010_64.php?search=Avguard%20maxscript&all=on&sort=Author

  29. THANKS !!

  30. NO INSTALL
    I dont’s konw,Are you send me your script with mcr or ms files?
    My email is wahu42@126.com ,thank you!!

  31. ok

  32. 19silly May 10th 2010

    hi.Alexander
    Sweep Profile,that’s great and cool,but i just use max9.
    aha…i miss it ,again

  33. 19silly May 10th 2010

    wow..i can use it now …thax…its great..i love u

  34. Alexander

    Excellent
    Thanks for a response!

    2 wahu42
    You have decided your problem?

  35. 19silly May 10th 2010

    hi
    err…i cant use sweep Profile also….because of max9. it must be required above??

  36. 19silly May 10th 2010

    err..im chinese too …my english is so poor,so i cant expression
    accurate,please do not mind.
    i had using the scripts of BlurScripts’and my own‘s,there’s something looks like as yours
    but it dont have the script “Sweep Profile “, it too bad

  37. Alexander

    Work for free scripts are not guaranteed in versions of Max is less than 2009.
    See information at the top of page.
    But I hope “Sweep Profile” can be made compatible with your version.
    Watch for updates.

  38. 19silly May 10th 2010

    oh.i see..and thanks for reply,now.imust sleep,or l’ll be late for work tomorrow . Good night Alexander.

  39. I use your some script for me,i like your sweep profile,but i don’t install,

  40. Alexander

    Did you encountered any installation problems with scripts or it’s only issue with Sweep Profile?

  41. I have got error in Max 2009 “run time error: dotNet runtime exception: value of ’100′ is not valid for ‘Value’. ‘Value’ should be between ‘Minimum’ and ‘Maximum’ Parameter name : Value” how to omit this

    Thakns

  42. oops forget to tell in Sweep Profile.

  43. Alexander

    Thanks for bug-report
    See the answer at the forum
    Now your can post questions and wishlist at new forum
    Registration not required.

  44. hey,
    i need some help because im having problems with the Sweep Profile, can u give me a quick example… thanks a lot..

  45. Alexander
  46. Hi !

    Sweep is a great tool !!

    2 Ideas:

    1: Set location of the profiles , It would be nice it there was a browse location button to set the location for the profiles, like for example to a server. that way multiple users can use the same profiles.

    2. Add a delete from library button, to remove bad ones

  47. Tomas TNT Jun 17th 2010

    Hi Alex. I have a small problem with script: VRayProxy with material. Do you think that, it is possible to add a function – Reset Xform before a converting to vray mesh ? For example, If you create the model of tree than move the pivot point to the bottom of tree – trunk and then convert through your script to vray proxy, it doesn’t respect moving pivot point and the position of proxi is different then previous model. So i have to every time before converting do reset xform and then convert to proxi. It is …you know. Time wasting. Pleas, add this stuff to your amazing script. Thank you very much!

  48. robex Jul 5th 2010

    hey man … i am new to scripts , when download them what do u do to make them work ? please reply

  49. Alexander

Leave a Reply


  • RSS

  • 3d models Animation Beta version buy CG news Development Download FAQ FilePathFinder free PORTFOLIO Project Manager renderfarm Script Services Update History virtual tour VrayMultiStageRender Work

    3d models (6)
    CG News in Pictures (15)
    Download (1)
    FAQ (6)
    FilePathFinder (11)
    PORTFOLIO (1)
    questions (2)
    Scripts (10)
    Site (1)
    Tips & Tricks (1)
    VrayMultiStageRender (2)
    Work (2)

    WP-Cumulus by Roy Tanck and Luke Morton requires Flash Player 9 or better.

  • CG News Archive

    August 2010 (2)
    May 2010 (7)
    March 2010 (6)
  • Random Posts