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  • in reply to: Maps missing #41741
    lingrenddd
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    Joined: Nov 2019

      I hooked this option, and now the problem is solved

      [Resolved]

    in reply to: Maps missing #41740
    lingrenddd
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    Joined: Nov 2019

      It looks like my setting is the same as yours

    in reply to: Maps missing #41738
    lingrenddd
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    Joined: Nov 2019

      MAPS is indeed nearby

    in reply to: Maps missing #41737
    lingrenddd
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    Joined: Nov 2019

    in reply to: Maps missing #41735
    lingrenddd
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      After the setting is completed, I need to restart MAX? I just set it up and found that I still lose the texture

    in reply to: PM library #36768
    lingrenddd
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      The current display is like this, I can’t merge the model into 3DS MAX

    in reply to: PM library #36767
    lingrenddd
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      JThere are preview pictures and compression packages like this. The compressed package is 3DS MAX files and MAPS files. Can PM be automatically organized in the way that can be used in PM, and extract the model files and MAPS files in the compressed package for PM for use. like this

       

    in reply to: Organize missing textures in the model library #30755
    lingrenddd
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      OK! Thank you!

    in reply to: Organize missing textures in the model library #30752
    lingrenddd
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    Posts: 8
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      Yes! I think I found the solution, which is to add the MAPS path in “configure project paths/External Files”, right? Thank you!

    in reply to: Hdri #28534
    lingrenddd
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    Joined: Nov 2019

      OK! thanks!

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