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- July 19, 2018 at 10:14 #16263
- Adds support to 3ds Max 2019
- Adds capability to render in batch mode using Maxwell Renderer
- Now materials and textureMaps which drag into Slate Material Editor places under mouse *
- Uses Real World and mapChannel settings from materials when rendering preview for materials. **
- More accuracy find compatible renderer by material
- Simplifying Deployment. New capability for installation plugin and creation the identification files in silent mode.
- Fixes an issues with drag&drop textureMaps to the render dialog
- Fixes an issue with using Vray Frame Buffer for rendering thumbnails in Vray Next.
- Fixes a minor issue with dragging some directories in treeView.
- Fixes an issue with flickering toolTips in Windows 7
- Fixes a bug with freezing the Command panel after rendering previews
- Fixes an issue with renaming a directory/material library with same name to different case.
- Fixes some minor issues with backup database
- Fixes a potential issue with generating bug-reports.
- Fixes some potential issues with compatibility with other 3ds Max plugins.
- Fixes other some minor interface issues
* 3ds Max 2014 and above
**Avalable only with default material’s studio$28.00Original price was: $28.00.$21.00Current price is: $21.00.Add to Cart
Read about the Latest Version
Related to "Materials Manager v.1.68.72"
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