- June 13, 2023 at 14:44 #39066DeathstarLXIXParticipantPosts: 1Threads: 0Joined: Jun 2023
Hello,
I’m new to the software and I’m learning to use the ‘Collect Files’ option. My question is: how is it possible to move the ‘bitmaps’ files into a specific folder instead of duplicating them ?
I explain myself:
I got 2 folders ‘A’ and ‘B’, without any subfolders, containing the .max and the jpg’s for the material altogether.
When I use the ‘Collect Files’ with a specific location for each folder named “Maps” (folder A has a subfolder Maps’, same for B), the jpg are being duplicated to these Maps subfolder and are still present in the A and B folder.
Is it possible to move them to the location folder instead of duplicating them ?Thanks a lot
- June 13, 2023 at 14:47 #39069Oleksandr KramerModeratorPosts: 258Threads: 1136Joined: Aug 2009
Unfortunately, currently this option doesn’t present. Moving in most cases will break links from other scenes/material libraries. So copy option is safer.
- March 11, 2024 at 17:40 #41124Oleg RParticipantPosts: 1Threads: 4Joined: Aug 2022
Hello Oleksandr,
The “move” option is indeed sometimes essential.
Let’s imagine a situation I had one week ago.The user received, for example, 100 new models and observed the following:
– Some textures are in the same folder with maxscene.
– Some models have a “tex” folder containing textures.
– Some have a “map” folder
– And others have a folder named “textures”.If I want to make it more organized and have the textures always in folders called “maps”, then currently with ProjectManager, I can automatically create “maps” folders and copy the textures there.
However, I then need to manually go through again and delete all the old folders, which is not necessary if I had this “move” checkbox option.Best Regards
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