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  • #16263
      • Adds support to 3ds Max 2019
      • Adds capability to render in batch mode using Maxwell Renderer
      • Now materials and textureMaps which drag into Slate Material Editor places under mouse *
      • Uses Real World and mapChannel settings from materials when rendering preview for materials. **
      • More accuracy find compatible renderer by material
      • Simplifying Deployment. New capability for installation plugin and creation the identification files in silent mode.
      • Fixes an issues with drag&drop textureMaps to the render dialog
      • Fixes an issue with using Vray Frame Buffer for rendering thumbnails in Vray Next.
      • Fixes a minor issue with dragging some directories in treeView.
      • Fixes an issue with flickering toolTips in Windows 7
      • Fixes a bug with freezing the Command panel after rendering previews
      • Fixes an issue with renaming a directory/material library with same name to different case.
      • Fixes some minor issues with backup database
      • Fixes a potential issue with generating bug-reports.
      • Fixes some potential issues with compatibility with other 3ds Max plugins.
      • Fixes other some minor interface issues

      * 3ds Max 2014 and above
      **Avalable only with default material’s studio

      Related to "Materials Manager v.1.68.72"

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