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- June 28, 2017 at 21:33 #14058Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009
- Redesign the interface.
- Updates for Unique Asset Tracking System
- Adds support to different screen dpi settings
- Adds the ability to rendering previews for models using all cameras present in rendered scene.
- Fixes an issues with rendering previews: now studio scaled to nodes instead previously used method for scaling nodes for fitting to studio.
- Adds a new property to ‘Batch Render&Relink’ API – BatchMode (return the string Unknown, BeforeRender, Render, Relink, Test).
- New method for API: PostScriptInfo.FitCameraFov .*
- Fixes an issue with auto detecting the Corona as default renderer for materials and scenes
- Fixed a bug when working with Assets whose name begins with the symbol “$” ( Error message: “$directory not recognized”)
- Fixes a bug with relinking when path contains invalid characters.
- Fixes an issue with stopping batch mode with message dialog about read-only files.
- Fixes a minor issue with rendering models.
- Adds an ability to relink links to files used in .vrmat files.
- Adds an ability to rendering preview for materials used in .vrmat files.
New Features & Fixes for Batch Render&Relink
This version requires 3Ds Max 2012 or above.
Older versions no more supported*See more about MaxScript API here
$15.50Original price was: $15.50.$11.63Current price is: $11.63.Add to Cart
Read about the Latest Version
Related to "Batch Render&Relink v.1.60.10"
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