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  • Single License for FilePathFinder Pro: 30$

    Only from March 9 to March 15 you can buy FilePathFinder Pro with 20% discount!!!
    The price on this week 24$

    Updated March 9 2010


    FilepathFinder Pro v3.1.16

    FilepathFinder it is a power tool for working with asset files in 3ds Max.
    With FilepathFinder you can easy create or use existing materials, merge 3dmodels and Proxy into your scene.
    Also with this tool your can easy find, collect and sort asset files.
    FilePathFinder help you quick select objects in your scene or find desired materials and textures and placed they to Material Editor.

    New Features:

    • DotNet interface
    • Image preview list (include formats HDR, EXR, PSD and other)
    • Image preview for Mental Ray Proxy, Vray Proxy, Ies,Material and xRef (if to them exist preview image)
    • 3 modes to display files – Details, Details with Thumbnails and Thumbnails
    • Independent from 3dsMax caching of files in formats BMP, JPG, PNG, TIFF
    • New methods of collection of files – via clipboard and drag&drop method
    • Ability to add bitmap files, proxy, Ies, materials and other files to the project
    • Ability to create new materials
    • Creating Multimaterial with dragging of several images
    • Texturing of objects and subobjects
    • Ability to change setting for texture before or after the creating of material
    • New Render Preview Tool

  • Fixes issues with retargeting of Custom Dependents in Asset Tracking
  • Object selection has been accelerated (up to 100 times!)
  • “Transparent” demo-version

  • Interface

    Working with Project

    New methods of collecting – with drag&drop and clipboard

    Main Features:

    • Search for missing assets
    • Relinks external files
    • Collect external files
    • Rename the links by mask.
    • Possibility of sorting files to different folders depending on the filetype
    • The option to different method of operating with file depending on it’s type:
      copying files of certain type or relinking to the existing location
    • Work with ALL types of external files
    • Support almost all plug-ins, working with external links.
      See list of tested plugins and objects
    • Work with xRef files in batch mode
    • Search External files in automatic mode in xRef scenes
    • The Dialog window “Confirm Replace” with advanced settings for different images with same names
    • Auto Renaming for different images with same names when collecting
    • “Batch Mode” for organize external files for your 3d Models Library
    • Collect external files from many Max files with the “Batch Mode”
    • Selections of objects dependent on external files
    • Displays in interactive mode a list of selected objects associated from external files
    • Open selected bitmaps in your Editor
    • Supporting standard for most Windows programs hotkeys
      See all hotkeys
    • Image Preview for bitmaps
    • Show in viewport bitmap
    • Collecting textures and materials which contain indicated files, into Material Editor
    • Select objects by their connection with file
    • Friendly interface

    If you have any questions or propositions you can leave comments.



    Top



    3ds max versions compatibility:

      3ds max 2009 32 bits and 64 bits
      3ds max 2010 32 bits and 64 bits

    Note: FilePathFinder Light and FilePathFinder Medium are compatible with 3ds max 9SP1 and above.( see more)

    Installation and generation of id-file:

    Install.

    • Download archive with script.
    • Unpack archive on a hard disk
    • Start 3ds Max
    • In Maxscript menu choose «Run Script»
    • Choose FilePathFinder.mzp for installation.
    • Follow the instructions on screen.
    • Generate the identification file
    • In order to finish the installation process restart 3dsMax.
    • In menu Customize>> Customize User Interface>> Category>> Track choose the script and draw it to the Panel of Instruments.

    Reception of License Key.
    To generate a license file I need to get your identification file.

    • After Payment send identification file to e-mail: support@3d-kstudio.com.
    • License file will be sent to you within 48 hours.
    • Put License file to the folder with script FilePathFinder Pro or
      run script FilePathFinder_Registration.mse and press button “Apply Key File”.
    • Choose license file.
    • Open your project and enjoy work!
    • :)

    Video: How to install and generate id-file


    Top


    Posted in FilePathFinder and Scripts 17 hours, 34 minutes ago at 03:45.

    2 comments

    2 Replies

    1. Christian Aug 21st 2009

      Hi!

      I’m quite interested in purchasing FilePathFinder PRO.
      Is it possible to open the script from the command line (dsmax.exe -mip -U MAXScript “script.msz”) to resolve all “#Found” links to real absolute/relative paths and save the max scene file?
      Can you describe the “automatic mode” actions and activation?
      Basically, I’d like this script to arrange valid links for 3ds Max to real paths without any action.

      Thanks for your time,

      Regards

    2. Alexander

      Hi Christian.
      Excellent idea!
      I will be necessarily realise such possibility at the next week.


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