Forum Replies Created
- Rohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020
Ok, this worked. The script is in the correct folder. Something else must be the problem.
Rohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020On running this – shellLaunch (getDir #userStartupScripts) “”
I get the following error. No window opens.
— Type error: ShellLaunch [Path and Filename] [Parameters] requires String, got: undefined
— MAXScript callstack:
— thread data: threadID:14932
— ——————————————————
— [stack level: 0]
— In top-levelRohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020Ok, it returns true.
Rohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020I’m on PM 3.08.74
Sorry, how do I check the script?
Rohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020Yes, this works.
I manually convert from Corona to VRay using the VRay scene converter. I thought this script would do it automatically when merging a corona model from Project Manager.
Rohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020I’m on Max 2018, Vray Next 4.2 and Corona v3 hotfix 1 (demo, just for working with corona models)
Rohan KulkarniParticipantPosts: 0Threads: 7Joined: Feb 2020Hi,
I copied the convert materials script to the startup folder and restarted max. My renderer is VRay, but the corona materials are not getting converted on merging. Do I need to do any other settings?