Forum Replies Created
- Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009
Just copy a path to file (CTR+C) and paste it (CTRL+V) to VrayHdri’s Bitmap address
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Hi
Try to install the latest updates for 3ds Max and Windows. This should help.
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Hi.
3rd version has more powerful capabilities for assigning custom previews to 3D assets.
3rd version allows assigning previews by dragging images to the material (or another asset)
https://3d-kstudio.com/blog/project-manager-3-for-3ds-max-released/#files-gallery
Also, you can use the “Auto-Assign Preview” tool
https://3d-kstudio.com/forum/project-manager-news/project-manager-version-3-08-25/
Thanks for your question.
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009This works for max files older version is well on my side. Please generate the bug report and attach one from your max files.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.
Thanks for your feedback.Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Thanks for your feedback.
I’ll check for such possibility.
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Please check if the VRMESH file format is included in formats for collecting.
Also are you sure what these files exist in the search directories?
And please also write your version of Vray and generate the bug report.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.
Thanks for your feedback.
[Resolved]
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009What language are you use in 3ds Max and system?
Thanks for your feedback.
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Hi
What exactly version of PM do you use?
In the email, you wrote about the 3rd version, but here you specify 2nd version.
Try install the latest updates for 3ds max. Usually this main reason for such problems.
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009I have a question: How can I link a file with another if they are not close enough to drag and drop…
Use the “Auto-Assign Preview” feature or open the same directory in Windows Explorer and drag preview files directly from Explorer.
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Here is a description of how to install the plugin and get the license key
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009This issue is fixed in version 3.10.27.
You can download the latest version from the dashboard.
Auto-updater will be triggered in a few days if there’s no critical issue found.
Thanks for your feedback.Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009Hi
You can find tutorials on Kstudio’s Youtube channel
This is a new video-list with latest tutors
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009You can order Favorites manually using CTRL+UP/DOWN keys
Oleksandr KramerModeratorPosts: 258Threads: 1151Joined: Aug 2009You can do this using Project Manager API
Save the next script to file “MovetoCurrentLayer.ms” and place it to the startup scripts directory.
Restart 3ds max.
fn MovetoCurrentLayer &PostMergeStruct = ( local layer = layermanager.Current for obj in PostMergeStruct.Nodes where isValidNode obj and not isDeleted obj do layer.addNode obj ) if (superClassOf PmCallbacks == structDef) do ( PmCallbacks.removeScripts CallbackID:#MovetoCurrentLayer PmCallbacks.addScript #postFileMerge MovetoCurrentLayer CallbackID:#MovetoCurrentLayer )
For details see the example about callback #postFileMerge on the page
https://3d-kstudio.com/faq-cat/maxscript-api/
Have a good day!