Viewing 3 posts
  • #33282
    Dennis Stanfill
    Participant
    Posts: 1
    Threads: 1
    Joined: Jan 2021

      Batch applied script of the postmerge-convertmaterials.ms script seems to have stopped working for me. Suspect it is a simple problem but Im not sure where it is going wrong. The conversion script v1.45 is in place and running fine. Postmerge script is in the startup scripts directory. batch render and relink opens the files but does not seem to run the script. Any help would be a huge time saver.

       

    Plugin version: 3.15.4
    3ds Max version: 2020
    Renderer: corona

  • #33293
    Posts: 256
    Threads: 1128
    Joined: Aug 2009

      This script is attended to convert the materials for merged objects and can’t be used with tool Batch Render and Relink

      Note that example scripts in the folder “presets” are provided only to demonstrate the capabilities of API and are not full-fledged extensions. These scripts for writing own extensions for Project Manager using API

      At the head of the script “PostMerge-ConvertMaterials.ms “, you can read the next:

      Script for converting the materials for merged objects to materials that are compatible with the active renderer
      Note:
      This callback is called before adding a model from the scene to the library or on exporting 3D files to other formats via the menu item “Export to:”.

      PS. I can write a related extension for you. Check your email.

  • #33299
    Dennis Stanfill
    Participant
    Posts: 1
    Threads: 1
    Joined: Jan 2021

      Thanks Alexander. Sent you a mail

       

Viewing 3 posts

You must be logged in to reply to this topic.