- August 29, 2021 at 12:08 #33282Dennis StanfillParticipantPosts: 1Threads: 1Joined: Jan 2021
Batch applied script of the postmerge-convertmaterials.ms script seems to have stopped working for me. Suspect it is a simple problem but Im not sure where it is going wrong. The conversion script v1.45 is in place and running fine. Postmerge script is in the startup scripts directory. batch render and relink opens the files but does not seem to run the script. Any help would be a huge time saver.
Plugin version: 3.15.4
3ds Max version: 2020
Renderer: corona - August 29, 2021 at 12:26 #33293Oleksandr KramerModeratorPosts: 256Threads: 1133Joined: Aug 2009
This script is attended to convert the materials for merged objects and can’t be used with tool Batch Render and Relink
Note that example scripts in the folder “presets” are provided only to demonstrate the capabilities of API and are not full-fledged extensions. These scripts for writing own extensions for Project Manager using API
At the head of the script “PostMerge-ConvertMaterials.ms “, you can read the next:
Script for converting the materials for merged objects to materials that are compatible with the active renderer
Note:
This callback is called before adding a model from the scene to the library or on exporting 3D files to other formats via the menu item “Export to:”.PS. I can write a related extension for you. Check your email.
- August 31, 2021 at 08:49 #33299Dennis StanfillParticipantPosts: 1Threads: 1Joined: Jan 2021
Thanks Alexander. Sent you a mail
You must be logged in to reply to this topic.