Thunbnails do not render correctly on objects that have VRayDirt material applied.
I suppose this is because the objects are scaled down to fit the view, and VRayDirt uses an absolute value for the radius.
Would it be possible to move the camera to fit the object, instead of scaling the object to fit the view?
Plugin version: 2.60.28
3ds Max version: 2017.1.1
Renderer: VRay 3.50.03
As I noticed same problem is with displacement
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