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  • #42556
    Nikola Merazzi
    Participant
    Posts: 1
    Threads: 0
    Joined: Sep 2024

      Hi,

      Question about relinking maps in a 3D models library using Project Manager and Batch Render & Relink

      Issue:

      I’ve been relinking all the maps using Batch Render & Relink, but after relinking, the status shows as ‘Found’ instead of ‘OK’.

      When I drag and drop the models into the 3ds Max viewport, they come in without the maps, so I have to relink again—leading to a lot of wasted time.

      Temporary Solution:

      The workaround I found is, after using Batch Render & Relink, I need to manually open each model in Project Manager, go to Asset Tracking for each one (since I can’t do this for multiple files), press F3 (Resolve Path), which changes the status from ‘Found’ to ‘OK’ instantly. Then, after saving, the maps appear when I drag and drop the model.

      However, this process is tedious since I have to do it for each model individually—right-clicking on each one, going to Asset Tracking, selecting all maps with Ctrl + A, pressing F3, and then saving the changes.

      Question

      Has somehow that I can resolve paths all in one goal after relink all maps?

       

      Make any sense my question? Thanks!

  • #42561
    Posts: 256
    Threads: 1114
    Joined: Aug 2009

      Check if you turn on the option “Recursive subfolders” and add valid paths for search in

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