- November 18, 2019 at 22:26 #22802Daniel Diaz Del CastilloParticipantPosts: 16Threads: 21Joined: Jun 2017
Hi, we are using the new version 3, on version 2 we can drag a hdri file holding shift, but we cant drag hdris on version 3 anymore, it just comes as bitmap file.
Plugin version: 3.07.52
3ds Max version: 20
Renderer: corona - November 18, 2019 at 22:28 #22807Oleksandr KramerModeratorPosts: 256Threads: 1133Joined: Aug 2009
Maybe you mean the CoronaBitmap because you use the Corona Renderer.
For creating the VrayHDRI map you should switch your renderer to VRay.
- November 18, 2019 at 23:40 #22813Daniel Diaz Del CastilloParticipantPosts: 16Threads: 21Joined: Jun 2017
Hi alex, yes we use corona, and Pm 3, How can i drag an hdri that is in the material library to the material slots of max? previously we hold shift key and it will drag, but its not working anymore on Pm3
- November 19, 2019 at 08:49 #22824Oleksandr KramerModeratorPosts: 256Threads: 1133Joined: Aug 2009
hdri that is in the material library
So if HDRI in a material library that means that HDRI already is part of some texturemap or material.
For getting texturemap that depends on your renderer you must drag HDRI from the “Textures” tab.
Could you make a short video for explaining exactly what you mean.
- November 19, 2019 at 15:50 #22833Daniel Diaz Del CastilloParticipantPosts: 16Threads: 21Joined: Jun 2017
Hi alex Here is the video https://www.youtube.com/watch?v=m6nwCm0iIyE&feature=youtu.be
- November 19, 2019 at 16:17 #22835Oleksandr KramerModeratorPosts: 256Threads: 1133Joined: Aug 2009
So
You tried to drag a texturemap into MatEditor with SHIFT but instead the texturemap it creates a material.
I wrote to you on skype.
- November 19, 2019 at 16:56 #22837Oleksandr KramerModeratorPosts: 256Threads: 1133Joined: Aug 2009
As resume:
Start dragging and only after starting drag press and hold SHIFT key.
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