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  • #27038
    Jui-Ting Wang
    Participant
    Posts: 1
    Threads: 0
    Joined: Mar 2020

      Could I use  Batch Render&Relink to change file path  from server A to server B?

      I copy the project from server A and paste it on server B.

      So these two projects have same strcut of folder.

      I only want to relink the assets path or replace the Prefix on Server B.

      Any function of projectmanager can batch like this demand?

      example:

      \\serverA\Character01\       >>>>    \\serverB\Character01\

    Plugin version: 3.08.74
    3ds Max version: 2018

  • #27047
    Posts: 256
    Threads: 1129
    Joined: Aug 2009

      You can use the “Find&Replace” feature

       

      Or new feature for the 3rd version: Advanced Asset Renamer

      Find&Replace function for batch processing multiple files in the wishlist for the future versions.

      Have a great day and always welcome with your questions!

  • #34129
    Piotr Duda
    Participant
    Posts: 0
    Threads: 2
    Joined: May 2017

      HI,

      I’m trying to use this function but it doesn’t work in such situations:

      ProjectManager

      • trying to replace bitmaps of Xref objects

      Batch and Relink:

      • trying to replace bitmaps of opened file
      • trying to replace bitmaps of the Batch folder

      Trying replace local D with (the same comp) D as a network path TRX3060:

      screen

       

       

  • #34130
    Piotr Duda
    Participant
    Posts: 0
    Threads: 2
    Joined: May 2017

      I tried to EDIT the last post but there were some issues with that.

      I managed to Batch relink, the source folders should be thicked of course.
      However, I’m not sure if there is a limitation with changing paths in Xref objects in the Project Manager in the Assets tab?

    • #34158
      Posts: 256
      Threads: 1129
      Joined: Aug 2009

        However, I’m not sure if there is a limitation with changing paths in Xref objects in the Project Manager in the Assets tab?

        In most cases, these limitations depend on the using renderer.

        What exactly way for changing paths are you mean?

         

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