- August 20, 2022 at 12:18 #36232
With the new version of Materials Manager, you can now open Material Libraries in the Material Browser.
The preview search with the Auto-Assign Previews tool has also been upgraded. The fuzzy mode now uses a smarter filename matching algorithm.To open a Material Library, select the file in the treeview and choose the “Open in Material/Map Browser” option.
* This feature is available in 3Ds Max 2021 and above.The Auto-Assign Previews tool is designed to search for previews of model and material files.
The new version has an improved preview search, with the fuzzy mode now using a smarter filename matching algorithm.
Select the Fuzzy Search mode and choose a matching level from the Difference drop-down menu (we recommend using Similar or Very Similar). When required, add the words and symbols to be ignored during search (for example, <preview><_>).
Regular expressions (regexes) are also supported.
Auto-Assign: ExampleTo match the following previews and 3dsMax files
d2458163_3dh_00005_model01.max -> 00005_model01_02.png
a2458124_3dh_00007_model02.max -> 00007_model02_01.png
a2458124_3dh_00007_model02.max -> 00007_model02_02.pnguse these settings:
Filename match: Fuzzy
Ignore:<regex:[0-9,a-z]*_[0-9,a-z]*_>
Difference: Very SimilarClearly, these image names contain some “junk”, which should be excluded. To do this, we use a regex expression to remove the prefixes “d2458163_3dh_”, “a2458124_3dh_” and the like.
The full list of changes for this version is given below.
- Adds an ability to open material libraries in the 3ds Max Material Browser [3Ds Max 2021 and above]
- Adds an ability to include/exclude search by asset’s name
- Better search preview thumbnails using a fuzzy search method in the Auto-Assign preview tool
- Adds the menu items "Expand" and "Collapse" for material sub-materials and textures
- Adds an ability to reuse categories from a replaced material to the new one in the material library
- Fixes some minor issues with Asset View dialog
- Fixes some minor issues with renaming materials
- Fixes a bug with opening the plugin on scenes that contained Anima objects
- Fixes a bug with opening VRMAT library files
- Fixes an issue with overwriting gamma after rendering preview and the option "Overwrite output gamma" is on
- Fixes an issue that sometimes occurred on working with Slate Material Editor
- Fixes an issue with applying an activation key
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Related to "Materials Manager v.2.01.14"
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