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  • #44175
    Vasil Baidashchuk
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    Posts: 1
    Threads: 6
    Joined: Dec 2014
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      info  from log

      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\FenceChainLink001\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles002\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles003\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles004\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShinglesOld001\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofSlateGreyNew001\
      Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofSlateGreyOld001\
      Process complete in 0 sec. Generate 0 materials from 0 directories

    Plugin version: 3.37.75
    3ds Max version: 2024
    Renderer: v-ray

  • #44178
    Posts: 260
    Threads: 1173
    Joined: Aug 2009

      Try to reset PBR settings

  • #44180
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

      I reseted and it does not work. I tried a lot different actions but rusult the same.

  • #44181
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44182
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44183
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44184
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

  • #44187
    Posts: 260
    Threads: 1173
    Joined: Aug 2009

      The updated PBR Material Generator 1.05 now supports suffixes, allowing you to ignore specific parts of file names when grouping textures.

      🔹 What does this mean?
      You can now specify a regular expression to ignore suffixes, such as _[0-9]*k, ensuring that textures are correctly grouped regardless of their resolution.
      “_[0-9]*K” is default value. You can add custom suffixes.

      Example:
      If you set the suffix to _[0-9]*k, the following files will be automatically grouped together:
      ✅ TilesOnyxOpaloBlack001_COL_1K.jpg
      ✅ TilesOnyxOpaloBlack001_DISP_1K.jpg
      ✅ TilesOnyxOpaloBlack001_GLOSS_1K.jpg
      ✅ TilesOnyxOpaloBlack001_NRM_1K.jpg
      —–
      ✅ TilesOnyxOpaloBlack001_COL_2K.jpg
      ✅ TilesOnyxOpaloBlack001_DISP_2K.jpg
      ✅ TilesOnyxOpaloBlack001_GLOSS_2K.jpg
      ✅ TilesOnyxOpaloBlack001_NRM_2K.jpg

      This helps avoid confusion with different texture resolutions and makes material organization more efficient.

      The update is available now! 🚀

      Thanks for your feedback!

      [Resolved]

  • #44188
    Vasil Baidashchuk
    Participant
    Posts: 1
    Threads: 6
    Joined: Dec 2014

      Perfect!  It Works. Thank you so much for your rapid response.

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