Tagged: PBR genarator
- February 26, 2025 at 23:59 #44175
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014::info from log
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\FenceChainLink001\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles002\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles003\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShingles004\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofShinglesOld001\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofSlateGreyNew001\
Process directory: E:\textures\PBR textures\Poliigon Textures\Architectural\RoofSlateGreyOld001\
Process complete in 0 sec. Generate 0 materials from 0 directoriesPlugin version: 3.37.75
3ds Max version: 2024
Renderer: v-ray - February 27, 2025 at 00:02 #44178
Oleksandr Kramer
ModeratorPosts: 260Threads: 1173Joined: Aug 2009Try to reset PBR settings
- February 27, 2025 at 02:09 #44180
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014I reseted and it does not work. I tried a lot different actions but rusult the same.
- February 27, 2025 at 02:14 #44181
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014 - February 27, 2025 at 02:16 #44182
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014 - February 27, 2025 at 02:19 #44183
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014 - February 27, 2025 at 02:21 #44184
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014 - February 27, 2025 at 17:12 #44187
Oleksandr Kramer
ModeratorPosts: 260Threads: 1173Joined: Aug 2009The updated PBR Material Generator 1.05 now supports suffixes, allowing you to ignore specific parts of file names when grouping textures.
🔹 What does this mean?
You can now specify a regular expression to ignore suffixes, such as _[0-9]*k, ensuring that textures are correctly grouped regardless of their resolution.
“_[0-9]*K” is default value. You can add custom suffixes.Example:
If you set the suffix to _[0-9]*k, the following files will be automatically grouped together:
✅ TilesOnyxOpaloBlack001_COL_1K.jpg
✅ TilesOnyxOpaloBlack001_DISP_1K.jpg
✅ TilesOnyxOpaloBlack001_GLOSS_1K.jpg
✅ TilesOnyxOpaloBlack001_NRM_1K.jpg
—–
✅ TilesOnyxOpaloBlack001_COL_2K.jpg
✅ TilesOnyxOpaloBlack001_DISP_2K.jpg
✅ TilesOnyxOpaloBlack001_GLOSS_2K.jpg
✅ TilesOnyxOpaloBlack001_NRM_2K.jpgThis helps avoid confusion with different texture resolutions and makes material organization more efficient.
The update is available now! 🚀
Thanks for your feedback!
[Resolved]
- February 27, 2025 at 17:36 #44188
Vasil Baidashchuk
ParticipantPosts: 1Threads: 6Joined: Dec 2014Perfect! It Works. Thank you so much for your rapid response.
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