Project Manager can show exactly which materials and objects depend on a missing texture.

  1. Open the scene and switch to the Asset Tracking tab. It lists all files used by the scene with their status.
  2. Use the panel at the bottom to filter files by status (to see only the missing ones) or by the objects currently selected in the scene.
  3. Select the files you are interested in.
  4. Use the buttons on the top panel to place the dependent material or texture map into the Material Editor, or to select the objects that use them.
  5. Fix the links 

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