This is a utility for rendering animations and static scenes in 2 stages from an animated camera.
The first Stage calculates
the LightCache in
Fly-through mode
and the Irradiance Map in
incremental add to current map mode
for the entire scene.
The second Stage is the final rendering.
This approach allows to receive the same high-quality Irradiance map for all frames in less time.
For more information see topik
Rendering a walk-through animation
from Vray tutorial.
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