Forum Replies Created
- Rajendra MeenaParticipantPosts: 1Threads: 4Joined: Apr 2021
Also, if possible, Just as we have “Assign material to selection” button, similarly “Assign HDRI to Environment Slot so we can quickly try different lighting, Reflection.
Rajendra MeenaParticipantPosts: 1Threads: 4Joined: Apr 2021This could be understood only if you try your hands on Corona Select map/material, this allows users to quickly switch between different maps to try and taste different material in interactive rendering. Now my request is to streamline the workflow of creating CoronaSelect map based on the multiple selection of textures, HDRI. providing users the ease to create color combination, texture combination and experiment on the fly.
Rajendra MeenaParticipantPosts: 1Threads: 4Joined: Apr 2021Rajendra MeenaParticipantPosts: 1Threads: 4Joined: Apr 2021Suggestion: Currently if we are in edit poly, we have to first select the edges and then create them into shape to extract the base line for sweep. Enable option to automatically create sweep based on edge/border selection in editable poly. this will speed up the process of creating cornices and other profile. also ability to assign keyboard shortcut, toolbar, quad etc.