Forum Replies Created
- July 11, 2023 at 15:14 in reply to: HDR Image files Organization: Tab, Thumbnails Preview, Gallery. #39286
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009… if adding the HDRI folder to the Texture tab is the correct way to proceed, is it?
Yes – since version 3 you can use HDR from the Textures tab
… Is there a way to filter only HDR files in PM so the jpg preview doesn’t show on the explorer? (I read in the FAQ section that is possible only in the models tab)…
You can filter images on the Textures tab also. I updated the FAQ section
https://3d-kstudio.com/support/faq/#8074… if there is a method to batch render the HDRI files in a Dummy scene to have rendered thumbnails in the gallery of every HDRI Files.
A lot of customers ask recently for this feature, so I`ll add this capability in the future.
Thanks for your questions!
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Please generate the support request.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.Thanks for your feedback.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Just download and install the latest version 3.22.00
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Looks like a problem in Corona version 10.
If I am right, just try the latest version of Project Manager – 3.22.00
You can it from the dashboard.
Auto-updater will be triggered in a few days if there’s no critical issue found.
Thanks for your feedback.[Resolved]
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Hello
Please try next
1) Install the latest version of Project Manager
2) generate the support request.
You can find this option in the main 3ds max menu “Project Manager” ==>> Create Support Request.Thanks for your feedback.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009You can restore a database using MySQL Workbench
To restore a database from an SQL file backup using MySQL Workbench, you can follow these steps:
1. Launch MySQL Workbench and connect to your MySQL server.
2. On the home screen, click on the “Server” menu and select “Data Import”.
3. In the Data Import/Restore window, choose the “Import from Self-Contained File” option.
4. Click on the folder icon next to the “Import from Self-Contained File” field and browse to the location where your SQL file backup is stored. Select the file and click “Open”.
5. Once you have selected the SQL file, you will be back at the Data Import/Restore window. Ensure that the “Default Target Schema” is selected or choose a specific schema from the dropdown if you want to restore the database to a different schema.
6. Review the other import options such as Import Options, Object Creation Options, etc., based on your requirements. You can modify these options as needed.
7. Click on the “Start Import” button to begin the restoration process.
8. MySQL Workbench will execute the SQL statements from the backup file and restore the database. You can monitor the progress in the “Output” tab.
9. Once the restoration process is complete, you will see a summary of the import process. Review the summary to ensure the restoration was successful.
10. You can now close the Data Import/Restore window and verify that your database has been restored by checking the schema and tables in MySQL Workbench.Please note that the steps mentioned above are based on MySQL Workbench version 8.0. The user interface and options may vary slightly depending on the version you are using, but the overall process should be similar.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Unfortunately, currently this option doesn’t present. Moving in most cases will break links from other scenes/material libraries. So copy option is safer.
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009This issue is fixed in version 3.21.04
You can download the latest version from the dashboard.
Auto-updater will be triggered in a few days if there’s no critical issue found.
Thanks for your feedback.June 7, 2023 at 11:13 in reply to: Batch Save 3ds Max Files and Material Libraries to Previous Version #38939Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009You can save to formats as early as 3 versions prior to the current version. This is a 3Ds Max limitation
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009- Check if the pivot of SceneDummy is located at the bottom
- Try to override the pivot for models in the render settings
Hello
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009This a logical 3ds max restriction for all versions – of course, you can’t add new materials directly to the scene materials, because it doesn’t material library file.
To add a new material to the scene, you should assign it to the object.
You should use the material library file to add new materials from the SMEOleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009Thank you!
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009You can’t add new materials to scene materials in this way.
You should use the material library file to add new materials from the SME
Oleksandr Kramer
ModeratorPosts: 263Threads: 1195Joined: Aug 2009In case a file has the status #Found, the tool will use a link that found by 3ds Max system