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  • #40540
    Usman Sabih
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      Is it possible that when we drag PBR textures into the material editor it makes an instance of all the additional parameters within each map? So that if we change one texture to real world it changes all of them to real world and so on with the dimensions and stuff.

  • #40544
    Posts: 256
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    Joined: Aug 2009
  • #40549
    Usman Sabih
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      But that is specific to Vray only and not corona. I mean I can go in and manually link all the maps with additional parameters in the material editor, but thought it would be better to have it by default in project manager. Is this possible to add in the next update ?

       

      map linking

  • #40553
    Posts: 256
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      Thanks for your idea

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