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  • #38756
    Morvanyuk Vitaliy
    Participant
    Posts: 1
    Threads: 1
    Joined: Aug 2021
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    Hi. First of all thank you for you great product! And i have one question please.
    Is it possible to make PBR materials automatically generated, if I have a folder with all the maps.
    For example, I have a collection of PBR textures CgAxis, it has a folder PBR.Textures.Vol.01.Stones. All textures are divided into directories in it.
    Each catalog contains all the maps sufficient to create the material and there is a rendered preview. To make the material manually, I need to drag the map editor into the material from each directory through the Project manager so that the material is generated and then drag it into the created library.
    But this is a very long process. Is it possible to automatically do this in the Project manager?

    Plugin version: 3.20.16
    3ds Max version: 2023
    Renderer: Corona

  • #38761
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1413
    Joined: Aug 2009

    Hello
    This isn’t related to Project Manager features. But this might be realized with a separate tool – I’ll think about developing a such tool.
    Thanks for your idea.

    PS. Currently, PBR materials can be created by simply dragging textures to ME or directly on the model in the viewport

  • #38764
    Morvanyuk Vitaliy
    Participant
    Posts: 1
    Threads: 1
    Joined: Aug 2021

    Thank you for reply. I will wait for tool like this on future versions :))) I think it’s will be very helpful. Thank you.

  • #43901
    Oleksandr Kramer
    Moderator
    Posts: 269
    Threads: 1413
    Joined: Aug 2009

    Now this feature is available with a new add-on for Project Manager
    https://3d-kstudio.com/product/pbr-material-generator/

    https://youtu.be/Ris9a1_mgdE
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