Viewing 7 posts
  • #30749
    lingrenddd
    Participant
    Posts: 8
    Threads: 10
    Joined: Nov 2019

      I am using Project Manager to organize my model library, and I found that after finishing it, I use Project Manager to import the organized model into 3ds Max, and the textures are all lost. But I opened those model source files and the textures were there. I want to know what the reason is and what needs to be paid attention to when organizing.

  • #30751
    Posts: 256
    Threads: 1133
    Joined: Aug 2009

      So as I understand, you copied or moved max files to a new location. And these files use relative paths.

      Am I understand correctly?

  • #30752
    lingrenddd
    Participant
    Posts: 8
    Threads: 10
    Joined: Nov 2019

      Yes! I think I found the solution, which is to add the MAPS path in “configure project paths/External Files”, right? Thank you!

  • #30754
    Posts: 256
    Threads: 1133
    Joined: Aug 2009

      Yes – this should help.

      But don’t add a lot of paths in this dialog.

      Another solution – is using the Batch Relink tool for relinking paths.

  • #30755
    lingrenddd
    Participant
    Posts: 8
    Threads: 10
    Joined: Nov 2019

      OK! Thank you!

  • #35825
    Muhammed Ridha
    Participant
    Posts: 0
    Threads: 1
    Joined: Jun 2022

      Hello, when I drag material in the material editor it will be black and miss the textures.

      How can I fix it?

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