Showing all 7 results

  • Project Manager version 2.5

    Project Manager

    5 out of 5
    $75.00
    • Easy to organize and use 3ds Max models, materials, textures and lights.
    • Merging models, materials, bitmaps and IES using drag&drop.
    • Interactive rendering previews for materials and IES photometric files.
    • Show native previews for 3ds Max files, HDRI & etc.
    • Support to Substance textures
    • Search files by tags and file-names.
    • Missing external files management.
    • Support to most used renderers like Vray, Corona, Octane, Mental Ray, Maxwell & etc.

  • Materials Manager

    Materials Manager

    $25.00
    • This utility will help you with organizing
      and using materials and maps in the 3ds Max.
    • Simple assigning materials to models.
    • Cataloging Material libraries
    • Full support to all types of Drag&Drop (Cataloging, assigning & etc.)
    • Interactive rendering previews for materials*
    • Rendering thumbnails using a custom studio.
    • Ability to auto-fix Texture paths for merged materials on the fly
    • Save/Restore Materials with modifiers

    *Available in 3ds max 2013 and higher.


  • Gradient Edge

    Gradient Edge

    $40.00

    This plugin allows you to set up gradient ramp for object edges


  • Map Layers

    MapLayers

    $40.00

    This plugin allows you to blend multiple texture maps together using various blend modes such as add, screen, overlay multiply, similar to Photoshop layer blending.
    Each layer has it's own opacity control and mask slot.
    Main purpose of this plugin to aid in creating complex multi-layered mixed textures on the fly, without using painting programs.
    You can use MapLayers to quickly hide obvious tiling of a map by mixing it with another map that uses different tiling step.
    Also it can be very useful for placing any kind of signs, text labels and decals.


  • This is texturemap - you can use only one material to randomize base color or other texturemap and apply new to nodes, faces or IDs of object faces

    RandomColor

    $40.00

    This is texturemap –
    you can use only one material to randomize base color or
    other texturemap and apply new to
    nodes, faces or IDs of object faces.


  • This is texturemap - you can replace color from othe map to new

    Replace Color

    $20.00

    This is texturemap – you can replace color from othe map to new


  • This is texture map is work like PhotoShop variations.

    PSVariations (ColorVariation)

    $40.00

    This is texture map is work like PhotoShop variations.