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- Patrick GavinParticipantPosts: 0Threads: 1Joined: Dec 2016
loving the auto create material from dragging in a bunch of textures to the slate material editor.
This is a real timesaver when creating pbr materials.
As you are support vray bitmap in vray 5 would be nice to have the material auto build by using for example the diffuse map as the mapping source to drive the tiling of the other bitmaps. They will have the same tiling in most cases.
This video shows what I mean at about 4 mins 30 seconds in.
There are also some other good randomisation tips in there that might be good to auto create.
Thanks for all the good work.
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