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- March 16, 2025 at 04:04 in reply to: Thumbnails in the material gallery are displayed in very low quality. #44273
Krzysztof Levin
ParticipantPosts: 0Threads: 1Joined: Apr 2023Hi!
I have a ambient occlusion shader. It is a standard Arnold material with AO map. It is fine to add it to materials but when I go to thumbnails and render it, it renders a flat white color map instead of a sphere or a material globe. Also, is it possible to assign your own custom thumbnails from disk?
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