Viewing 2 posts
  • #44899
    latvanytervseta
    Participant
    Posts: 13
    Threads: 27
    Joined: Feb 2025
    Up
    1
    Down
    ::

      We started uploading assets to the manager. When converting to vrmash, couldn’t we add an option so that the save location is where max found the file? If I open a main directory that shows the elements of the subdirectories, I can only export all the subdirectories to one location and this way the folder structure is lost. If I export each subdirectory one by one, it takes more than 500 days to go through the subdirectories and constantly sit in front of the computer. This could be helped if vrmash and vrmat files were placed where the max file is opened, if there was such an option. This is an idea that would make our job easier. If there is a way, I would be happy if you thought about it. This would be useful for many people. What do you think?

      Thanks Tom

  • #44951
    latvanytervseta
    Participant
    Posts: 13
    Threads: 27
    Joined: Feb 2025

      ADDING TO THE FACT THAT THE EXPORT FREEZES EVERY 15-20 MINUTES AND YOU CAN ONLY EXPORT ONE BOOK AT A TIME, WITH A LARGER DATABASE THIS IS A SERIOUS OBSTACLE IN USABILITY. IF THIS WERE A SOLUTION IT WOULD BE A HUGE HELP NOW AND IT WOULDN’T SEEM TO BE SUCH A CHALLENGE, BUT IT WOULD SAVE WEEKS OF TIME AND YOU WOULD NOT BE STUCK TO THE MACHINE ON WEEKENDS. THANKS TOM

       

Viewing 2 posts

You must be logged in to reply to this topic.