- December 29, 2022 at 15:26 #37878TNGJParticipantPosts: 2Threads: 1Joined: Nov 2022
Hi support, i`m new to 3DS Max v-ray, come from C4D. Couple questions
1) Your V-RAY material template have Diffuse Color space transfer function Inverse Gamma 0,455, rest maps Inverse Gamma – 1, is it necessary? V-ray 6 support 2.2 gamma natively now? What purpose of that? My material looks different than texture for diffuse i use, more contrast and dark.
2) I’m trying to make own template in Textrures – PBR settings, i watched your video, but all i do is overwriting of original v-ray template, not adding my own.
What i’m doing wrong?
Edit Template Vray – Duplicate material – change template – change title of material – click save and exit and i got v-ray template overwrite :(
Plugin version: 3.18.77
3ds Max version: 2020
Renderer: Vray 6 - December 30, 2022 at 14:36 #37892Oleksandr KramerModeratorPosts: 258Threads: 1136Joined: Aug 2009
2) I’m trying to make own template in Textrures – PBR settings
All steps shown in the video – see the section “Creating Other Template Materials”
You must be logged in to reply to this topic.