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  • #31394
    Posts: 1
    Threads: 1
    Joined: Aug 2018

      I’ve noticed recently that while rendering thumbnail previews, the models are no longer aligned by the bottom of the object but instead by the center of the object. This seems to have changed in a recent update but I’m not sure which one. The issue we have now is that all of the new thumbnails are cutting off the bottom of our furniture pieces.

      Please let me know if there is a fix for this. Thanks!

       

      Screenshot of half of chair due to change in thumbnail rendering settings

    Plugin version: 3.13.55
    3ds Max version: 3ds Max 2020
    Renderer: Corona

  • #31398
    Posts: 256
    Threads: 1128
    Joined: Aug 2009

      The plugin uses the model’s pivot point.

      For rendering using the bottom point of the models uncheck the custom studio.

      In the future version, I’ll add the options to specify the pivot.

      Thanks for your feedback.

  • #31404
    Posts: 1
    Threads: 1
    Joined: Aug 2018

      Thanks for your reply, but I’m not sure I understand your suggestion. My team has been using our own custom studios for years now and it’s always used the bottom point of the model for the thumbnail render. (as far as I know since I’ve never once checked a pivot point before I added something to the library) Our entire library was built like this and it worked great! Only recently has it switched to use the middle pivot. Unless I’m missing a hidden setting, I don’t think there was any change on our end that made it render differently than it had in the past.

      Thanks!

    • #31432
      Posts: 256
      Threads: 1128
      Joined: Aug 2009

        In version 3.14 you can specify the pivot for models.

        Specify pivot point for rendering 3d model

        You can download the latest version from the dashboard.

        Auto-updater will be triggered in a few days if there’s no critical issue found.

        Thanks for your feedback.

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