March 24, 2018 at 19:36 #14930Stefan LopusnyParticipantPosts: 1Threads: 1Joined: Jul 2017
Dear Kstudio team ,
thank you for your great plugin, it makes our life so much easier.
We have been just today using the Fit to Dummy option but it turns out that some previews of objects initially larger than the dummy geo are coming out ultra dark . Feels a bit like the intensity of the lights was scaled down along with the objects. In fact even small objects that are being scaled a bit up and down , all have different intensity on the final jpeg probably because of the same issue.
Also, when trying to render the objects that come out reaaaly dark in the fit to dummy, as a fit to view they never get rendered. It takes 5 minutes for the plugin to get unstuck and then it just returns a black thumbnail.
Please assist us with your super cool expertise :)
Thank you very much for your help in advance,
the Fat T0ny Studio team .
March 24, 2018 at 20:31 #14931Alexander KramerModeratorPosts: 192Threads: 544Joined: Aug 2009
Thanks for your feedback.
Please generate a bug-report (menu “Project Manager” ==>> Create support Request) and send this scene and your studio file to firstname.lastname@example.org
March 24, 2018 at 21:32 #14933Stefan LopusnyParticipantPosts: 1Threads: 1Joined: Jul 2017
On your way!
March 29, 2018 at 15:02 #15121Alexander KramerModeratorPosts: 192Threads: 544Joined: Aug 2009
Thanks for your sample scene.
You right – it’s occurs when studio and model has very different sizes.
So you have to use a different studios – one studio for smallest models and other for large models.
Also you can use attached script Scale light multiplier.ms
Place it to ‘Post-Open Script’ field.
Again thanks for your feedback.
I will think about complex solution in future.
April 6, 2018 at 21:29 #15654Michal ZiobroParticipantPosts: 11Threads: 30Joined: Mar 2015
for me works well if “Scale light multiplier.ms” i edit line 16
local scaleFactor = (sceneDummy/Scale.X)
but i dont know if its correct ( tested on objects from 1 to 1200 cm ) – I use HDRI in custom studio
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