Previews for 3D assets are crucial as they provide visual references, allowing users to quickly identify and choose suitable assets like models, materials, IES files, and HDR/EXR/OSL files, without needing to individually open or render each one.
The ability to assign multiple previews to an asset allows users to view different angles or facets of a model, or link additional files like descriptions or proxy files, providing a comprehensive overview at a glance.

Set up your lighting in seconds by simply dragging an HDR or EXR file into the viewport.
Choose whether to use it as an Environment map or create a Dome light.

Project Manager automatically creates a renderer-compatible Dome light for V-Ray, Redshift, Octane, Final, FStorm, and Arnold, and assigns the HDR map where it belongs – either to the Environment or directly to the Dome.

You can also drag HDR images directly into Command Panel slots, Renderer Dialog, and Environment Dialog for even more flexibility.

No extra clicks — just drag, drop, and light your scene.

Sometimes you meet people who seem like there’s just no stopping them. John Santangelo is one of those people. That’s the feeling you get when you see how his creative career of a 3D designer developed.
Over the last 20 years, John worked on a wide array of projects ranging from stage sets to tradeshow exhibits to permanent installation designs for clients such as McDonald’s, Walgreen’s, Autodesk, Old Navy, Allstate, Intercontinental Hotels Group (IHG) and the Consumer Electronics Show (CES)

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