- January 13, 2020 at 16:06 #25350Man MarsParticipantPosts: 9Threads: 12Joined: Dec 2019::
First of all, thank you for your hard work for new functions in the latest update!
A long time before I use PM-when I had only windows explorer, I found an issue that every time I open the texture folder, I have to wait an amount of time until the explorer loading the texture thumbnails completely. It really pains with extremely high-resolution texture. One day I found the way to solve that, it is a free tool called WinThumbsPreloader. As its name, it allows us to one-click create thumbnails before open the folder very fast. It helps me a lot.
Now, when use PM I think the issue comes back: have to wait for thumbnail loading. Sometimes, when clicking on a texture folder, it makes max crash. So, somehow PM can have the capability to preload thumbnails and save it for later use?
- January 13, 2020 at 16:09 #25356Oleksandr KramerModeratorPosts: 258Threads: 1137Joined: Aug 2009
Project Manager already cache thumbnails.
PS. How you insert the HTML code at end of your posts?
<div id=”ir-ext-ui” style=”color: #000000 …
- January 16, 2020 at 15:18 #25484Man MarsParticipantPosts: 9Threads: 12Joined: Dec 2019
Sorry, I don’t know why the HTML code’s there, it was created automatically from my side.
Regarding the cache thumbnails, I know where the problem is. Because the cache files are saved to disk (C:\) as default and sometimes I run disk cleaner, maybe all the file was cleaned up, too. So I should change the directory to another place.
I also tried the new auto-assign preview feature. It’s great!
Thank you.
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