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- TryharderParticipantPosts: 1Threads: 3Joined: Sep 2019TryharderParticipantPosts: 1Threads: 3Joined: Sep 2019::
Substance material create very big material libraries … no matter if i create them in 3ds max directly (substance plugin, Substance batch import > Matirial Library ) or in Project Manager … same size of created mat files … because of large textures … 30 Materials where 130 MB … but that differs a lot.
Anyway … it takes very long to open the Materail library … i know its not Project manager but the file size
in Connecter they use a nice workaround … they do not load the textures but somehow create a preview
when you drag and drop it to material editor it is witout maps and you have to select the material and use “material to vray” to create the full vray material
Maybe worth to think about it
Viewing 3 posts - 1 through 3 (of 3 total)