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Single License for VrayMultiStageRender 15$
Updated August 31 2010
Current version 2.0.72
VrayMultiStageRender v2.0.70
- Adds ability to exclude objects from rendering per Stage
(Useful for Exclude from rendering Global Illumination VrayFur,VrayGrass, Hair&Fur, Proxy and other Objects)
VrayMultiStageRender v2.0.63
- Adds ability to Setup Servers for Vray Distributed Renderings
- Adds options to auto-rename or replace existing Output Files
- Adds ability to open the scene folder and Output folder in Windows explorer
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This is a utility for rendering animations and static scenes
in 2 stages from an animated camera.
The first Stage calculates
the LightCache in Fly-through mode
and the Irradiance Map in incremental add to current map mode
for the entire scene.
The second Stage is the final rendering.
This approach allows all frames to receive
the same high-quality Irradiance map in less time.
For more information see topic
Rendering a walk-through animation from Vray tutorial.
Main Features:
- Rendering in two stages for to obtain better results in less time.
- Support for network rendering (BackBurner, Vray Distribute Render, Duma)
- Ability to exclude from the Global Illumination rendering VrayFur, RPC, some lights and Displace.
- Automatic creation of animated camera VrayCam.
- Create subfolders for RenderOutput, RenderElements and irradiance map.
- Automatized naming LightCache, Irradiance map, RenderOutput and RenderElements.
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Software environment requirements:
The script operates in next 3dsMax versions: 9Sp1, 2008, 2009, 2010,2011. (32 and 64 bits)
Other Software Required: VRay
Installation and generation of id-file:
Install.
- Download archive with script.
- Unpack archive on a hard disk
- Start 3ds Max
- In Maxscript menu choose «Run Script»
- Choose VrayMultiStageRender.mzp for installation.
- Follow the instructions on screen.
- Generate the identification file
- In menu Customize>> Customize User Interface>> Category>> Track choose the script and draw it to the Panel of Instruments.
Reception of License Key.
To generate a license file I need to get your identification file.
- After Payment send identification file to e-mail: support@3d-kstudio.com.
- License file will be sent to you within 48 hours.
- Put License file to the folder with script VrayMultiStageRender or
run script VrayMultiStageRender_Registration.mse and press button “Apply Key File”.
- Choose license file.
- Open your project and enjoy work!

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Demo version limits:
- Maximum rendered image size 640×480
- Not supported for Render Elements
- Not supported for Network rendering
- Not supported for Vray Distributed rendering
Update History
VrayMultiStageRender v2.0.47
- Fixes same issues with Duma network manager
- Fixes an installation problem in 3ds Max 9
- Fixes issues with RenderElements output folder at “Custom path” mode
- Adds separate settings to Render Elements and Split Render Channels
VrayMultiStageRender v2.0.48
- Fixes issues with installation for users without administrative privileges
VrayMultiStageRender v2.0.52
- Fixes issues with saving Split Render Channels
- VrayCam can now be created from animated cameras
VrayMultiStageRender v2.0.53
- Output folder for RenderElements now not created when RenderElements is not active
- Various minor fixes
VrayMultiStageRender v2.0.57
- Fixes issue occurs on some computers when running utility
- Various minor fixes
VrayMultiStageRender v2.0.63
- Adds ability to Setup Servers for Vray Distributed Renderings
- Adds options to auto-rename or replace existing Output Files
- Adds ability to open the scene folder and Output folder in Windows explorer
VrayMultiStageRender v2.0.70
- Adds ability to exclude objects from rendering per Stage
(Useful for Exclude from rendering Global Illumination VrayFur,VrayGrass, Hair&Fur, Proxy and other Objects)
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